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Great question. I also have to have at least one of these checked and don't know exactly what they do (and which is the better one to suffer with).Can anyone explain the Options "Compromise in HDR tone & gamut mapping accurracy" and "compromize on HDR luminance channel quality" in the Tab "Trade quality for performance" and their influence on HSTM to me? Both options have a significant influence on the render times and bring my card (rtx2070) to its limit.
On the one hand i have read, that these options should be the first to deactivate in case of performance problems on the other hand i found posts which suggest that disabling these options more or less disable HSTM.
Thank you very much!
- "Compromise in HDR tone & gamut mapping accurracy": don't enable this option, it will result in wrong colorsCan anyone explain the Options "Compromise in HDR tone & gamut mapping accurracy" and "compromize on HDR luminance channel quality" in the Tab "Trade quality for performance" and their influence on HSTM to me?
Can anyone explain the Options "Compromise in HDR tone & gamut mapping accurracy" and "compromize on HDR luminance channel quality" in the Tab "Trade quality for performance" and their influence on HSTM to me? Both options have a significant influence on the render times and bring my card (rtx2070) to its limit.
On the one hand i have read, that these options should be the first to deactivate in case of performance problems on the other hand i found posts which suggest that disabling these options more or less disable HSTM.
Thank you very much!
Interesting that you have 2070 at your limit with HDR.
I have the same card and my render times are around 29ms with all new HDR bells and whistles enabled.
What gives?
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Probably hes using Copy-back mode.Interesting that you have 2070 at your limit with HDR.
I have the same card and my render times are around 29ms with all new HDR bells and whistles enabled.
What gives?
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Probably hes using Copy-back mode.
I have a RTX 2060 and have no HDR compromise options enabled and everything runs plenty smooth around the low 30ms range with HSTM on.
This is with D3D11 Native.
I have D3D11 copyback as well as I need black bar detection
But really low chroma upscaling (Jinc)
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these are more or less my other settings (error difussion and chroma upsampling high) and a little bit of sharpenessBut then you're not using dithering at error diffusion - option 1 / 2 (maybe ordered?) or chroma upscaling at NGU high quality. These are IMHO more important than i.e. compromise on hdr luminance channel quality.
these are more or less my other settings (error difussion and chroma upsampling high) and a little bit of sharpeness![]()
whre can i switch between Copy-back mode and D3D11 Native and whats the difference between the two?
Hey all thought i'd join up here as I tried out build 113 here but ran into a big bug.
running Jriver MC26 and build 113
I would try to play movies that are below dvd resolution and for some reason they would just barely start to play then freeze up. Higher res movies were fine oddly. Tried a little troubleshooting on DX9 vs DX11 and overlay/non-overlay but nothing changed and i reverted to official 92.17.
Thank you so much!!Just had the great pleasure of experiencing the Envy being part of the Alcons booth at Cedia. We had the VW5000 LUT calibrated and applied the DCI filter, about 100 nits on the 11ft wide screen (the filter takes a lot of light). DreamScreen UltraWeave screen. Still, this is the best I have ever seen the Sony by quite a margin. The way the processor takes care of both dynamics, details and actually also colors is simply breathtaking. Congrats to the madVR gang for developing such a great product!
Just had the great pleasure of experiencing the Envy being part of the Alcons booth at Cedia. We had the VW5000 LUT calibrated and applied the DCI filter, about 100 nits on the 11ft wide screen (the filter takes a lot of light). DreamScreen UltraWeave screen. Still, this is the best I have ever seen the Sony by quite a margin. The way the processor takes care of both dynamics, details and actually also colors is simply breathtaking. Congrats to the madVR gang for developing such a great product!
Sent from my iPhone using Tapatalk