Interesting watch on the state of the VFX companies and dealing with the movie studios etc.
Originally Posted by Sean Nelson /t/1521341/life-after-pi#post_24466747
It seems clear that two major changes are needed:
1. VFX companies need to stop contracting their work based shot count and start doing it based on hours worked instead of shots. Or at least to include shot revisions as extra cost items. There's no use complaining about it at the same time they continue to sign contracts that are going to cause them problems
It's a tough situation. But if you bid on a project and sign a contract even in the face of knowing that these are the kinds of risks you're taking, who's fault is that?Quote:
Originally Posted by Dean Roddey /t/1521341/life-after-pi#post_24468853
That's a lot easier to say than do. If you take this stand with the studios and someone else doesn't, and they go to that other company, then you are even worse off.