I tried your suggestions and even at 24ms after making the changes there was still a stutter present , not sure what's causing it, only happens on 60fps. I tried changing the Nvidia setting to Max performance as I saw that suggested as well.Yes, it is considered normal. Regardless of the card, highlight recovery strength eats up a lot of performance.
You must be using some options that aren't necessary for 4K 60 fps. Uncheck anything under artifact removal, image enhancements or upscaling refinement.I tried your suggestions and even at 24ms after making the changes there was still a stutter present , not sure what's causing it, only happens on 60fps. I tried changing the Nvidia setting to Max performance as I saw that suggested as well.
I use this string: 2160p24, 2160p25, 2160p30, 2160p60Forgive me if this is not the right thread to ask the following...
I own a RX580 card and want to use MADVR settings.
I am okay with all of them but i need to input a manual resolution since AMD drivers do not offer a 23.976 preset.
Can someone provide a guide or a screenshot of his custom 23.976 resolution setting?
Thanks in advance.
How important this option, is it worth the power it takes?
Isn't highlight recovery only going to improve the detail in highlights? These are things like explosions etc. Very brief, often less than a second. Personally, I think there are other things to prioritize to give better picture. Feel free to correct me if this is wrong.It makes the image quite a bit sharper and more detailed, so it is definitely worth using with 24 fps content. It is simply difficult to enable at 4K 60 fps.
It impacts anything that is compressed. That can account for a lot of pixels. It is just poorly named with the term "highlight recovery."Isn't highlight recovery only going to improve the detail in highlights? These are things like explosions etc. Very brief, often less than a second. Personally, I think there are other things to prioritize to give better picture. Feel free to correct me if this is wrong.
Can somebody explain or post a link, how to use "anamorphic lens" with black bar detection without performance impact? What is the drawback if I use "copyback" for D3D11? I only can see D2D11 in Kodi with Copyback?Yes, define your "display" to be a digital projector, then in the new "screen config" settings page check the "anamorphic lens" option. Furthermore check "define visible screen area by cropping masked borders" to define which part of the projector panel is actually visible on your screen, with the anamorphic lens in the light path. If you do all this correctly, any movies should automatically be scaled to have the correct aspect ratio through the lens, and fill the full screen (as much as possible).
You will probably also want to enable automatic detection of black bars (see processing -> zoom control) so that madVR will automatically detect and handle scope movies correctly.
If you only want to have the lens in the light path for scope movies, you have to setup 2 profiles, one for scope movies (with the anamorphic lens option activated) and one for other movies (with the anamorphic lens option deactivated)
Proper auto-zooming only works if madVR understands which part of the video is actual image content and which is black bars. And black bar detection currently doesn't work with native DXVA or D3D11 decoding, so you need to switch to software decoding, or DXVA/D3D11 "copyback" decoding. Furthermore, in MPC right click on the video, then choose "Video Frame" -> "Touch Window From Inside". Finally, the screen masking setup in madVR may have to be changed for the anamorphic lens. But this only has an affect in fullscreen mode, not if you're playing the video in windowed mode.
Render times are based solely on content's frames per second.Thank you, does resolution have anything to do with this?Rendering times are based on the frame interval, so like below:
Common Source Frame Intervals:
- 23.976 fps -> 41.71ms
- 25 fps -> 40.00ms
- 29.97 fps -> 33.37ms
- 50 fps -> 20.00ms
- 59.94 fps -> 16.68ms
Thanks, between this and tweaking a few other settings I got under 16ms (9ms) and no longer have any stuttering =) Crazy how much I had to turn off \ down to drop the rendering time.You must be using some options that aren't necessary for 4K 60 fps. Uncheck anything under artifact removal, image enhancements or upscaling refinement.
What is the render time in Ms at the bottom of the status page when you hit control j? It would need to be less than 41ms at 24hz playback.I recently built my HTPC with Intel i3 and RTX2070 card.
When using HDR tonemapping in the latest nightly builds, I have suddenly started noticing a lot of stutter (or is it judder) when playing videos. This does not happen with I use stock display renderer in MPC-HC. My content is all 4K HDR Blu-ray rips so 23/24 Hz content.
Some more context: I had a noisy RTX 2060, and there was no judder issue using this. Only after i swapped it out with RTX2070 did this start.
As for my settings:
NVidia: RGB 8 bit, Full, 4k23p
MadVR: No image enhancements, Chroma upscaling: NGU - Sharp, HDR tonemap using custom shaders
I am running the latest Nvidia drivers.
Any advice on how to fix this!
Thanks in advance