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Manhunt 2 for Wii-- a true murder simulator?

3223 Views 20 Replies 12 Participants Last post by  DanLW
This is definately the DARKER side of gaming folks...no kiddies allowed.


For those who gaven't played the original, the game is basically a stealth action game, with an emphasis on brutal ways to kill the people who are stalking you. As you sneak through the shadows and come up behind someone, you are offered a choice of several different ways to kill them.. The longer you hold a certain button before the kill, the more brutal and drawn out your method will be.


And it looks like with the Wii version, you'll be going through the motions of the kills yourself.



Here are a couple short trailers from IGN:



and the complete IGN preview



Gameplay


From the Manhunt 2 website:

"With Manhunt 2 we have tried to create a game that stays close to the original concept of chilling suspense and stealth, whilst pushing the game design and story telling forward," said Sam Houser, Founder and Executive producer of Rockstar Games.


The UK's Official Playstation Magazine #84 (April 2007) revealed that:[1]

Bag, glass shard, 'heavy handgun', nightstick and double barrel shotgun return, and are joined by the syringe and a biro.


The Director, CCTV cameras and the protagonist James Earl Cash from the first Manhunt won't play a part.


Manhunt 2's main character, scientist Dr Daniel Lamb, is locked in a private asylum by The Project - shady backers of a top secret drugs-based weapons program that Lamb was working on.


After breaking out of the asylum, Daniel Lamb goes on the run with psychotic inmate Leo Kasper, who is happy to coach Lamb in the brutal art of violence.


Like the first Manhunt, kills are executed in three deadly shades - Hasty, Violent and Gruesome.


Environmental kills have been introduced (push an enemy face-first into a live fuse box, use telephone cords to strangle an enemy or you can drown an enemy in a toilet)

.

Loud ambient noises can be exploited by Lamb to drown out his own crashing about.


When hiding in shadows, if an enemy comes close the player will sometimes have to copy a button combo to regulate Lamb's breathing and ensure he remains undetected.


Lamb can climb and crawl, two things James Earl Cash could not do in the original.


Guns can be used for executions.


Lamb can smash lights to create pockets of shadow.






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Cant wait to see what the anti game people will have to say about this game.
let me start.


I think, from the description, is too much for a game.


But unlike the "anti game people", I just won't buy it and try to persuade people not to buy it (IF and ONLY IF my opinion is asked).


okay, stepping off my soapbox now.
Well to be fair...the guys you are killing in the game are BAD people...not innocent civilians. They are working for this asylum, and doing all sorts of terrible experiments to the inmates there.


In the first game, you were being stalked by a bunch of guys who were being PAID to try and kill you (they all wore masks, because the action was being broadcast over the internet for profit)


So as violent as the game may be, the bad guys actually deserve what they are getting.
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DOH! I REALLY should learn to read carefully. Thanks for pointing it out. I'm still against this game, but not as much due to the context. It's more like a kill-to-survive game. Almost like shooting the bunnies in Rayman Raving Rabbids... with much more blood gore and realism
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I never bothered with the first one because it sounded boring as hell. But this one on the Wii has potential. I know it sounds kind of sick and twisted but how awesome would it be if after you initiate a kill you have to emulate the motions of the kill with the Wiimote and nunchuck? Imagine you strangle a guy by pulling the cord up and over his head then pulling back hard and fast then having to repeatedly pull back to emulate stopping him from struggling away. Or you stab a guy in the back by the thrusting the Wiimote forward really fast then once you've stabbed him you twist your wrist to turn the knife then you yank it out (and hell repeat several times to be really gruesome). Or you bash a dudes skull in with a crowbar by, well simulating a downward strike with the Wiimote. Ooo ooo how about a spork? I can't even imagine how that would work. Ok I know I sound crazy but admit it, you think that would be awesome and honestly that would be a perfect stress reliever after a bad day.
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From someone who is perfectly well adjusted, (well as far as I know I guess
) the first game was actually pretty fun.
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Sounds like a great game to play right after getting home from work and a hour's drive on the California freeways
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UPDATE! IGN has more info on the game, along with a few new pics of the Wii version.


Looks like it will have some nice graphical enhancements


http://wii.ign.com/articles/792/792012p1.html
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Quote:
Originally Posted by Libertarian /forum/post/0


UPDATE! IGN has more info on the game, along with a few new pics of the Wii version.


Looks like it will have some nice graphical enhancements


http://wii.ign.com/articles/792/792012p1.html

Yea, I read that a couple days ago. I'm really getting pumped for this game.
Looks great, I'll probably buy it right at launch as it wouldn't surprise me if the game gets pulled from shelves shortly after. I bet a lot of soccer moms will buy this for their kids and then be outraged at the developers for exposing their kids to such violence.

Quote:
Originally Posted by BassTek /forum/post/0


I bet a lot of soccer moms will buy this for their kids and then be outraged at the developers for exposing their kids to such violence.

This is what I don't understand. If they are so concerned about their kids, WTF they bought this game to begin with? Everytime my daughter wants to buy a game, I check the reviews, screenshot or whatnot.
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Unfortunately, if you're like my mom, she never surfs the web and doesn't check those things, and allows other kids' moms to make the judgement calls for her. My brother just turned 13 and he's had Vice City since it first came out. I personally never played the games but warned her not to get it since I heard it wasn't the greatest for younger children (I'm 29 btw). I knew it was violent and had questionable material with hookers and strippers. Her retort was that his friends all had it and he plays it over there anyway. It's a shame, and I never really understood how bad it was until I actually saw it in action. I have a 6 month old daughter and will be very active in her life, including the things she can and can't see or play, but unfortunately not everyone is as involved. I guess I spoiled my mom by always being the good kid... as far as she knows.


I've been in the store when a young kid would bring up the game to the counter, the clerk would say no, and he'd ask his mom to get it. The clerk never said a single thing to her about it being inappropriate. I almost said something, but I try not to interfere with how others live their lives.
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Quote:
Originally Posted by dragonglen /forum/post/0



I've been in the store when a young kid would bring up the game to the counter, the clerk would say no, and he'd ask his mom to get it. The clerk never said a single thing to her about it being inappropriate. I almost said something, but I try not to interfere with how others live their lives.

Why should the clerk warn the parent? I'd be pissed if I were the owner of the store and my employees were telling parents not to buy games for their kids because they "personally" feel they are too mature for the child.
it's our duty as part of the society to do the right thing. Yes I will lose the sale, but I will definitely gain a future client by doing so. Besides, warning the parent is no biggie, if they choose to still buy the game then so be it, right? It's not like the employee refuses to sell the item to the parent.
It all comes down to the parents. Good parents wont let their kids have this game. With that said though, the good kids will see the game anyways at their friends house with bad parents. A game like this is too far IMO (assuming the wii lets you actually motion murdering people, a virtual murder).
Wow, I can't believe it. Yet ANOTHER kiddie game for the Wii. Will Nintendo ever allow mature games to be released on their system? They're NEVER gonna shed the kiddie image.


[ /sarcasm off]


Currently Amazon lists 8 M-rated games for the Wii out of the 103 games listed (not all of which are released). Manhunt 2 is listed, but it's listed as rating pending (gee, I wonder what it will get) So that's at least 9 games which are M rated out of the 103. There are two others that I think might be M-rated, but I'm not familiar enough with the games to be sure. Elevator Action (Tommo) and Brothers in Arms Double Time (UbiSoft).


Even so, that means almost 9% of the Wii library is M-Rated.


On the PS3 side of things, they have 9 games out of 90 listed as M-Rated, and 1 game listed as AO. (F.E.A.R.) So their lineup consists of 11% Mature or above.


So, since Nintendo is 2% behind in the M-Rating, they are still kiddy? If they did make it to 11%, would they still be kiddy? Is the PS3 a kiddy system because only 11% of it's games are M rated or above?


X-Box 360 is currently the most "mature" system with about 36 M-rated or above games out of approx. 230. That gives them an almost 16% M+ rating.
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Quote:
Originally Posted by DanLW /forum/post/0


On the PS3 side of things, they have 9 games out of 90 listed as M-Rated, and 1 game listed as AO. (F.E.A.R.)

WTF, why the hell is FEAR listed as AO? Last I checked it was M on the PC and 360.

Quote:
Originally Posted by 5harkology /forum/post/0


Why should the clerk warn the parent? I'd be pissed if I were the owner of the store and my employees were telling parents not to buy games for their kids because they "personally" feel they are too mature for the child.

The clerk legally isn't allowed to sell the game to someone underage. It's not how they "personally" feel, it's stamped directly on the box and rated specifically. It's the parent's responsibility to allow the child to play the game or not. The clerk doesn't have to mention a single word to the parent (legally), but their opinion of the game doesn't matter. I believe though that the clerk has a moral duty to mention the rating of the game. I think everyone would be better off if this happened, however that's my personal opinion.

Quote:
Originally Posted by bkchurch /forum/post/0


WTF, why the hell is FEAR listed as AO? Last I checked it was M on the PC and 360.

I hear they added a full-on sex scene involving lots and lots of clones.
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