I think many of you will be interested to know that ign posted impressions of Motorstorm's online mode.
http://ps3.ign.com/articles/757/757640p1.html
http://ps3.ign.com/articles/757/757640p1.html
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Originally Posted by Column /forum/post/0
This is going to be the greatest arcade racer ever!
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but MotorStorm's multiplayer game promises to succeed because anyone can compete in any race and still be in with a chance of taking the chequered flag, and that's definitely a good thing in our book.
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Originally Posted by FrankJ.Cone /forum/post/0
Sega Rally is coming!
I REALLY do not like the sound of this:
How is losing to some guy who is not as good at the game as you a "good thing"?
For that matter how is beating someone who is a lot better than you a "good thing"? The best part of online racing is getting better and moving up the ranks, beating people you could not without learning the tracks and cars better.
(I imagine "catch up mode" will be used by too many games)
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Originally Posted by Dave Mack /forum/post/0
well, you could always start your own game online with that feature not enabled, yes...?
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Originally posted by FrankJ.Cone
Given the limited number of people with a PS3, the more limited number using it for games and not BR, the further limitited number with it online and the still further limited number with Motor Storm and then finally down to the ones actually playing online any limitation like a catch up mode sucks. It will limit the already limited pool of racers.
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Last but not least, the other important pre-race option worth mentioning is catch-up. Without it switched on, every race really is a battle of skill, with more experienced drivers pulling away from novices with ease. While that's all well and good if you're a decent player who fancies a bit of an ego massage, it doesn't make for a particularly exciting race. Enable catch-up and players who are trailing are given a helping hand as their boost bar fills slowly and drains quicker, enabling them to use it more often and, ultimately, to drive faster. Of course, push the turbo too hard and your engine will explode, meaning the race leader edges out in front even further.
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Originally Posted by TwinTurboJosh /forum/post/0
This game isn't supposed to be a simulation like Gran Turismo. The whole point to the game is that there is a large pack of cars cramped together in a pack as they go around the track smashing the hell out of each other.
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Originally Posted by William Mapstone /forum/post/0
Catch-up mode explained by IGN;
Sounds like a good option to me. Its not like the beginner player is going to automatically be put to the front of the pack. There just going to get extra boost, and more than likely if they are still crashing, the extra boost won't help much.
Also if you go to the leader board in Full Auto 2, you will notice that there are a bunch of players who only played online a couple of times. Probably because they got discouraged after being killed 20 times in arena mode or finishing a minute behind in race mode. If anything, the "catch-up" option will increase the popularity of online play.
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Originally Posted by FrankJ.Cone /forum/post/0
Given the limited number of people with a PS3, the more limited number using it for games and not BR, the further limitited number with it online and the still further limited number with Motor Storm and then finally down to the ones actually playing online any limitation like a catch up mode sucks. It will limit the already limited pool of racers.
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Originally posted FrankJ.Cone
Why would losing to a better opponent bother you? Even if its most of the time? If I ran the race as best I could I would be satisfied. If I ran the race better than I did the last time I would be pretty darn happy, win or lose.
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Originally Posted by FrankJ.Cone /forum/post/0
Why would losing to a better opponent bother you? Even if its most of the time? If I ran the race as best I could I would be satisfied. If I ran the race better than I did the last time I would be pretty darn happy, win or lose.
I played R:FoM last night. I was killed more often than I managed to kill opponents but it did not make me not want to play again. And this is knowing full well that it will be quite a bit of time practicing before I can swing the kill count in my favor much less actually win the round.