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Originally Posted by confidenceman /forum/post/20832052
The hardware seems great, but this close to launch we're still not seeing any software that utilizes it. Hopefully TGS willl change that. Sexy hardware, though.
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Originally Posted by bobzdar /forum/post/20833238
I don't know, most phones coming out now have 1gb of ram, seems strange that they'd skimp on the ram when they have 4 cpu's to feed, though that's similar to what they did on the ps3. Seems like for something that's not going to release for 4-6 months, they'd want to be at least on par with what other handhelds are shipping with,
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though it may not matter as it's more than the ps3 and they're aiming for similar to slightly less IQ. Also, I'm surprised they didn't go with 384mb and 256mb to allow for 720p with AA. If they're not having trouble with the 256/256 split on the ps3, seems like 384/256 would give breathing room in both spaces...
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Originally Posted by tgable /forum/post/20832948
So you have ran the Vita games through a profiler? Cool!![]()
The 512MB RAM is not all for games necessarily, the OS will sit in the background to support chat and other apps most likely.
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Originally Posted by confidenceman /forum/post/20833463
The double-sided touch interface is arguably the most promising and unique hardware feature, and only one game I've seen so far does anything that justifies it.
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Originally Posted by Mikazaru /forum/post/20833497
I assume you're referring to Little Deviants? I've also seen footage of Modnation Racers (in create mode), that uses the back touchpad.
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Originally Posted by TedSeattle /forum/post/20833896
I sometimes wonder if the Vita has too many control schemes: front touch, rear touch, motion sensing, plus dual joysticks?