I'd rather see Nintendo work with Microsoft rather than be bought out by Apple.
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Sony will never see the light. They could make more money by allowing their 1st party studios come to PC. Hell make the games exclusive to console for a year, then port them over. If I was a developer the largest install base is by far PCId buy a ton of old nintendo games if there were legit avenues.
Its sony for me. I want their first party games on pc. I wish we could get a version of Last of Us 2 on pc. Just saw an ad for the game. I would spend more money on better hardware, than having to spread it around to different systems.
I keep seeing these all in one arcade machines that sell an entire emulation library. They sell them way too expensive, but I was seriously thinking about one for a bit. Still kinda want one.
Exactly. And they will either evolve or be bought out by a company that actually wants to grow.It's on Android. Pokemon is owned by Nintendo. Just because they start as hardware didn't mean they need to stay. Things change
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You've completely missed the point of gaming consoles: a level playing field that isn't mostly dependent on how much you can afford to spend. The Japanese understand that the best way to make things interesting is to take the hardware element out of the competition by forcing everyone to use more or less identical platforms.This, in addition to selfishness, is why I feel Nintendo should rollout their own PC software platform that sells/runs both new and classic Nintendo games with support for 4K rendering and online play.
PS3 was nothing about identical with the cell processing. Price was not cheap either when it first came outYou've completely missed the point of gaming consoles: a level playing field that isn't mostly dependent on how much you can afford to spend. The Japanese understand that the best way to make things interesting is to take the hardware element out of the competition by forcing everyone to use more or less identical platforms.
I'm not sure I understand. Where there different models with different performance levels?PS3 was nothing about identical with the cell processing.
That has nothing to do with class competition. There was a lot of power in those machines relative to some of the other consoles (and computers) in the market.Price was not cheap either when it first came out
They tried to hype the power the PS3/360 to that of a PC but that will always be on ongoing issue. We still see it today the difference is now consoles finally have the same architecture as PC. Which is why porting the games would be very easy to do so.I'm not sure I understand. Where there different models with different performance levels?
I thought it mostly came down to the size of the hard drive. The facility for playing PS1 and PS2 games didn't materially impact the performance on PS3 games.That has nothing to do with class competition. There was a lot of power in those machines relative to some of the other consoles (and computers) in the market.
Ahem...Playing the new Link's Awakening makes me wish I could run it in 4K/60fps. Beautiful game, but the frame rate variability of it on the Switch is horrendous. I would gladly rebuy my entire first-party Switch library (NES, SNES, N64 and GameCube as well) if Nintendo brought them to PC.
The developers of Yuzu do amazing work. I might give their stuff a shot if the emulation gets nearly perfected with no obvious anomalies. I should add that I have since beat Link's Awakening on the Switch and found the frame rate much more tolerable as I progressed.Ahem...
This completely supports my claim of a level playing field. Nobody's PS3 was going to give them a game-play advantage over anyone else's PS3.Only model changes I know of on the PS3 were the removal of some hardware that locked out Backwards comptability of ps2 games.