I just got oblivion after loving fallout 3 and having wanted to try it for a while. One thing that is driving me insane, to the point that I'm not sure I'll even be able to play the game, is the sensitivity/control for the look/aim (right stick). There is practically no analog to it. It's "bang-bang" either moving slow, or fast.
It's like if you hold the stick between neutral and half it goes slow and between half and full it has 5 levels, so it's basically 6 total speeds it can be, and one of them is the entire region from neutral to halfway to full. I counted them. It's sad that they are countable. It's a 10-bit controller stick aren't even using a full 3 bits of it, wtf. It does it for both the horizontal and vertical axes (I think the vertical axis may have even less speeds, but this axis is less important). If I change the sensitivity in the menu it will change the speed at which it moves, but still does not offer true analog control, or alleviate my problem. It's a freakin analog stick for a reason, why the hell did they choose to make it digital stick? I have to literally modulate the digital stick by going full on full off to move around effectively.
If the game were more like fallout 3, with VATS, I could probably get through it since I wouldn't have to really aim too too much, but since it appears to be more of a FPS in that you need to aim precisely (I'm trying to be a mage where I'm shooting fire at the moment), it's extremely difficult and frustrating as is. It's also hard and annoying to move around. If I switch to 3rd person view, it is less pronounced, but then there is no way to aim? Am I missing something huge here?
Am I the only one that's found this to be annoying? I can't imagine that I am, but I've googled and looked around and found no other mention of it? It's the only FPS view game (or any game really) I can think of on ps3/ps3/ps1 (anything with analog sticks) that does this. Honestly it's the neutral-halfway that is the problem, all being the same movement speed no matter which position the stick is in within this range. If the half-full region was the region that was lumped together as just "fast," it wouldn't be as noticeable or as big of a problem.
Please tell me I'm an idiot and I'm missing something huge here because I really want to play this game - it seems awesome - but I can't get past this control problem.
It's like if you hold the stick between neutral and half it goes slow and between half and full it has 5 levels, so it's basically 6 total speeds it can be, and one of them is the entire region from neutral to halfway to full. I counted them. It's sad that they are countable. It's a 10-bit controller stick aren't even using a full 3 bits of it, wtf. It does it for both the horizontal and vertical axes (I think the vertical axis may have even less speeds, but this axis is less important). If I change the sensitivity in the menu it will change the speed at which it moves, but still does not offer true analog control, or alleviate my problem. It's a freakin analog stick for a reason, why the hell did they choose to make it digital stick? I have to literally modulate the digital stick by going full on full off to move around effectively.
If the game were more like fallout 3, with VATS, I could probably get through it since I wouldn't have to really aim too too much, but since it appears to be more of a FPS in that you need to aim precisely (I'm trying to be a mage where I'm shooting fire at the moment), it's extremely difficult and frustrating as is. It's also hard and annoying to move around. If I switch to 3rd person view, it is less pronounced, but then there is no way to aim? Am I missing something huge here?
Am I the only one that's found this to be annoying? I can't imagine that I am, but I've googled and looked around and found no other mention of it? It's the only FPS view game (or any game really) I can think of on ps3/ps3/ps1 (anything with analog sticks) that does this. Honestly it's the neutral-halfway that is the problem, all being the same movement speed no matter which position the stick is in within this range. If the half-full region was the region that was lumped together as just "fast," it wouldn't be as noticeable or as big of a problem.
Please tell me I'm an idiot and I'm missing something huge here because I really want to play this game - it seems awesome - but I can't get past this control problem.