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Regal 4dx ?

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so what is this all about and is it any good?

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so what is this all about and is it any good?
The chairs actually move like you are on rollercoaster, scents are introduced in line with a scene and also water . Bass rumbling chairs. I actually found it too distracting when I went to see Gemini Man. Some people love it. You can turn the water off. It is not drenching anyway

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I don't have any experience with 4DX unfortunately but your post reminded me of something that I almost forgot about, The Simpsons Ride at Universal Studios in Orlando (edit, there's one in California too).
https://en.m.wikipedia.org/wiki/The_Simpsons_Ride
(Scroll down to "ride mechanics" under the "Production" tab)

You're inside an IMAX Dome and the chairs move along with the on-screen action. I was there before they installed the 120 fps projectors and I must admit it was surprisingly "real" compared to riding a real rollercoaster. When your vision is 100% encompassed by a projected image and your seats move with you it's pretty impressive how well it tricks your brain.

That being said I'm not sure how well the motion experience would translate to a movie that wasn't specifically filmed with motion in mind. Never mind the other stuff it apparently does like rain and fog simulation.

Come to think of it I've never experienced D-Box seats either, so maybe I'm not the best person to give his 2¢. Sorry for the tangent...

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I don't have any experience with 4DX unfortunately but your post reminded me of something that I almost forgot about, The Simpsons Ride at Universal Studios in Orlando (edit, there's one in California too).
https://en.m.wikipedia.org/wiki/The_Simpsons_Ride
(Scroll down to "ride mechanics" under the "Production" tab)

You're inside an IMAX Dome and the chairs move along with the on-screen action. I was there before they installed the 120 fps projectors and I must admit it was surprisingly "real" compared to riding a real rollercoaster. When your vision is 100% encompassed by a projected image and your seats move with you it's pretty impressive how well it tricks your brain.

That being said I'm not sure how well the motion experience would translate to a movie that wasn't specifically filmed with motion in mind. Never mind the other stuff it apparently does like rain and fog simulation.

Come to think of it I've never experienced D-Box seats either, so maybe I'm not the best person to give his 2¢. Sorry for the tangent...

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Not really a tangent your visual experience at the Universal Studios ride is very similar to a 4dx theater

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I have had similar "Residential Oriented" product in 3 Theaters. After an initial "experience, in every case they remain "Off" 90% of the time because they are simply too annoying over the course of any Action film. An effect that is "cool" on a 1-2 minute Thrill Ride is gross overkill (...at least for most....) on a long term continual basis. (90-140 min.) The buy-in cost far exceeds the practical use thereof.

Another chief complaint....want to have a drink or food in your hand / on you lap? Furgitabowdit.


My first experience was in a 3D Theater in London in 2004. In that one, the "Water" wasn't at all minimal. Lots of unhappy women that time!
I originally installed butt-kickers in my personal theater, when my BUTTKICKER brand amp went up in smoke (literally) I never bothered to replace it, that was a decade ago. Even though there were many reported instances of the same happening elsewhere my unit was not among the serial numbers they considered defective. A neighbors unit went smoking and he wasn't home, the fire department started tearing down the crown molding because they thought the rope light was the cause.

I will never have another product from this company in my house again:

The Guitammer Company
P.O. Box 82
Westerville, OH 430861-888-676-2828
I have had similar "Residential Oriented" product in 3 Theaters. After an initial "experience, in every case they remain "Off" 90% of the time because they are simply too annoying over the course of any Action film. An effect that is "cool" on a 1-2 minute Thrill Ride is gross overkill (...at least for most....) on a long term continual basis. (90-140 min.) The buy-in cost far exceeds the practical use thereof.

Another chief complaint....want to have a drink or food in your hand / on you lap? Furgitabowdit.


My first experience was in a 3D Theater in London in 2004. In that one, the "Water" wasn't at all minimal. Lots of unhappy women that time!
Agree with this 100%

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The initial movies that aired in 4dx cinemas over here were overdone and it quickly got annoying. Flashing lights from the side of the screen every time somebody wields a lightsaber just distracts from the movie.

But after a year or so I went to visit Aladdin in 4DX and it was done more subtly (according to staff only 10% of the movie had 4dx cues). Especially in wide panorama type shots the chairs gave the sense of floating.

I guess it is similar to 3D. Initially it was overused to make stuff fly in your face, but later it was used more to just give depth to a movie.

There are 4 types of effects:
- motion (in the cinema i went to they moved 4 chairs at a time)
- air/water (wind/mist/rain/splatter). There was a button per seat to turn this off. What distracted me here was that the system used to deploy the water was very noisy. You’d here a ‘pssssh’ a fraction before you would get wet.
- strobes and light effects (used to add lightning to thunder, but also used for light sabers and such)
- smell. This didn’t work for me. None of the scents actually smelled like what they were supposed to smell like. Took too much imagination. Toast smelled more like fire.

It is noteworthy that 4dx isn’t added by the studios. There is a company behind it that adds the effects. That would be my hesitation for home use. If that company goes bankrupt, we won’t see any new 4dx content.


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Oh one addition: while 4DX is a Korean company, there’s also a US competitor called MX4D. One chain over here started using that because 4DX has an exclusive deal with another chain.


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The initial movies that aired in 4dx cinemas over here were overdone and it quickly got annoying. Flashing lights from the side of the screen every time somebody wields a lightsaber just distracts from the movie.

I guess it is similar to 3D. Initially it was overused to make stuff fly in your face, but later it was used more to just give depth to a movie.

There are 4 types of effects:
- motion (in the cinema i went to they moved 4 chairs at a time)
- air/water (wind/mist/rain/splatter). There was a button per seat to turn this off. What distracted me here was that the system used to deploy the water was very noisy. You’d here a ‘pssssh’ a fraction before you would get wet.
- strobes and light effects (used to add lightning to thunder, but also used for light sabers and such)
- smell. This didn’t work for me. None of the scents actually smelled like what they were supposed to smell like. Took too much imagination. Toast smelled more like fire.
Just had my first 4DX experience recently at a theater in Japan, https://www.aeoncinema.com/4dx/ , about 1/2 way down the page, shows a list of all of the effects, and these were all incorporated except snow (yes, even bubbles....:eek:) Movie had a water-based theme to it, https://en.wikipedia.org/wiki/Weathering_with_You so the use of water was somewhat "generous" I'd say, and for some scenes it was kinda cool! (had the option to turn on and off just like you said - but I didn't notice any sound interference from the system - might have been there, but drowned out by the audio track).

There were instances of characters free falling through the sky, and they did a good job between chair motion and wind effect to simulate this - and that worked well for this film I thought. A bit of lightning and wind, but there were times though where the wind force was strong, and you could hear the fans roaring - mostly contained by the audio track, but at times the audio got quiet as the fans were spinning down, so it seemed a bit off, but not horribly so.

The bubbles, although I get the relationship to the scene in which they were used, were simply not necessary, but little kids might get a kick out of it. Fog, same deal.

Chair motion overall was fun; bumping and jarring, swaying, etc., but at least once the chairs thumped when one of the characters got whacked on the back - which seemed inappropriate - I don't think the audience needed to feel the impact, didn't really draw you in like environmental effects.

One incidence of smell too - and I agree - just not what it was supposed to be. Needs work, but I can do without this.

Overall, it was fun - but not in my opinion a game changer, more gimmicky than anything else, but people said/say that about Atmos too....Id have enjoyed the film just as much without it. It added depth on one level, but might also be more of a distraction on another. Still, it's worth doing at least once. :)
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My wife wanted to Fantastic Beasts: The Crimes of Grindelwald when it came out in our new theater that had MX4D so we went. It is like a 2 hour plus amusement ride and I didn't like it and found it distracting. At times I thought I was going to fall out of my chair. Also the picture quality isn't as good as the Grand Screens. I'm not sure I will go again. Now I do like the 270 degree Grand screen that is pretty cool when that effect is on. Makes you feel like you are in the movie its self.

https://bbtheatres.com/page/mx4d
My wife wanted to Fantastic Beasts: The Crimes of Grindelwald when it came out in our new theater that had MX4D so we went. It is like a 2 hour plus amusement ride and I didn't like it and found it distracting. At times I thought I was going to fall out of my chair. Also the picture quality isn't as good as the Grand Screens. I'm not sure I will go again. Now I do like the 270 degree Grand screen that is pretty cool when that effect is on. Makes you feel like you are in the movie its self.



https://bbtheatres.com/page/mx4d
Agree 100% with you. Give me just the 270 screen and fantastic sound.

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this may be a movie to check out in 4DX, seat belts would be a nice effect.



I have always felt that tactile enhancement was all that was needed to heighten realism. However I was never a fan of seat mounted LFE Tactile "Shakers", no matter how expensive. 2 hours of receiving a Bass Enema isn't realism....it's masochism. OK...some swear by it....but we won't speculate on why.:p


Now LFE Tactiles that are contained within a structure such as a Floor or Riser constitute something entirely different.....but even they can be unnatural if excessive. It is my belief that such effects should augment and enhance in a natural way....not be a force of and by themselves.


Water? Smoke? SMELLS? Being tossed about? I get that enough at home and in the Car.



As others have related, too much sensory input becomes both distracting and redundant. But culturally speaking, wretched excess is what attracts the paying customers looking for something different and unusual. And that's OK in a Commercial situation.



The Motion Actuated Seating w/Effects I've seen in Home Theater environments were always lamented as being the worst buying decision made in the Theaters concerned. Shoot, they just didn't get used enough to matter...and they weren't even really comfortable sits. And in all but one, there were only 2 such seats centered between two "Normals", making them mandatory seating no matter what.


Bah. Spend those $1000s on a Projector and Reference sound...and an entire grouping of excellent Theater seating. Let Disney foot the bill elsewhere.
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this may be a movie to check out in 4DX, seat belts would be a nice effect.

Jeff,


I agree with that assessment. Not sure they can duplicate the G-Forces though.



You can't mess up the smell of burning rubber....can you?
only if it smells like rotten eggs instead.
Ha, I like the icons for effects it shows - the neck tickler (that's just wrong....:eek:), and the seat popper with the little finger jamming you in the butt...I don't think I need movies doing that to me....:eek:

Water? Smoke? SMELLS? Being tossed about? I get that enough at home and in the Car.
Yeah, I could see in a limited number of situations where smells could enhance the experience - but they've gotta get it right, and that sounds like the challenge. It's an interesting spin on things, but like already pointed out - stunning visuals and awesome sound is really the key.
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