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Discussion Starter · #1 ·
Could some kind sole explain to me how RRa2 handles the following:

Let's say a key pad has 4 scenes assigned to 4 buttons (A,B,C,D)

Scene A turns on light circuits 1,2,3 & 4 50% dimmed

Scene B turns on light circuits 2, 4, & 6 at 90% bright

Scene C turns on light circuits 1 & 5

Scene D turns on light circuits 7 & 8 in another room from where the keypad is located.

Button 5 is All Off

Now, if Button A is active and I push Button B what happens? Will light circuit 1 & 3 stay lit at 50%? Will circuits 2, 4, & 6 jump to 90%?

Must I cancel one scene before activating another?

If I did not have an All Off button, or wanted to keep Scene D on in the other room, would I hit each button that has an LED lit to turn off all the scenes but the one I want left on?

Thank you very much for your help, Richard
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