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Discussion Starter · #1 ·
We'll have to wait for the next Game Informer issue for the whole story, but USA Today teased us with the release of a new Tomb Raider game:

Quote:
So how exactly did adventurer Lara Croft become the acrobatic raider of tombs we've all come to enjoy?


Prepare for the next chapter of the Tomb Raider series to delve into that question. Square Enix has announced a new title, simply called Tomb Raider, which will visit the origins of Lara's transformation into a fearless explorer.


"After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore on an unknown beach. On her own but not alone she has only one goal, to survive," reads a statement from Square Enix revealing the game.

Full details will be available in the January issue of Game Informer.


Since the first Tomb Raider debuted in 1996, the franchise has sold 35 million copies. Earlier this year, the series entered the digital download space for the first time with the release of Lara Croft and the Guardian of Light for PC, PlayStation Network and Xbox Live.


Square Enix did not offer details on a release date or available platforms.

Hopefully, young Lara will be interpreted better than the "double pony-tail" Lara that appeared in Tomb Raider: The Last Revelation
 

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I'd be happy if EA had it developed by Naughty Dog... ...and it had the internal working title of female-Nathan Drake.


I haven't played any tomb raider games in a very long time, I can't say as anything I've seen from the franchise recently has piqued my interest.


-Suntan
 

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Discussion Starter · #4 ·
Source--above mentioned USA Today story:


Now if only they would devote as much attention to the gameplay mechanics as this (stunning) image.


If I remember correctly, one of the podcasts (Official Playstation Magazine -- UK) I listened to conjectured that an "open world" Lara (or one that wasn't quite as linear as previous ones) might be in the offing. Don't remember which podcast, but it was fairly recent. Interested parties should prob. download the last 5 episodes off of iTunes to find it. Seem to remember that it was titled, "This is NOT the Tomb Raider episode," or something like that.


All of this is TOTAL rumor/conjecture, but based on this, it seems plausible at least:

Quote:
"After a brutal storm destroys the boat she was travelling on, a frightened young woman is left washed ashore on an unknown beach. On her own but not alone she has only one goal, to survive," reads a statement from Square Enix revealing the game."
 

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Why do I have a bad feeling about square doing tomb raider? I have visions of super corky japanese characters, over the top plot, really bad music and more.


The last two tomb raiders were actually quite good.
 

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Quote:
Originally Posted by Suntan /forum/post/19603646


I'd be happy if EA had it developed by Naughty Dog... ...and it had the internal working title of female-Nathan Drake.


I haven't played any tomb raider games in a very long time, I can't say as anything I've seen from the franchise recently has piqued my interest.


-Suntan

Try Anniversary (remake of OG TR) if you get a chance. Fantastic on PC. One of my all-time faves, better than the originals.


Now what I'd really like is a remake of TR II. But CD has said it ain't happening.
 

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Discussion Starter · #9 ·

Quote:
Originally Posted by TyrantII /forum/post/19606793


Quite a few more details here. Sorry, didn't feel like transcribing:

http://www.tombraiderforums.com/show...4%201&t=175822
PS3Trophies.org wrote up a pretty good (& brief) summary based on the scans that you linked to--

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GI Mag Scans Reveal More Tomb Raider Details

Written Tuesday, December 07, 2010 by Richard Walker


Crystal Dynamics' bold decision to reboot Tomb Raider with a young and inexperienced Lara Croft is much more then skin deep it seems, as not only has the iconic heroine been given a significant makeover, but the entire game has been changed, thrusting Lara into an extraordinary situation where she's fighting for her very survival.
  • With Game Informer's latest issue delivering the massive reveal of the Tomb Raider reboot, some industrious scamp at a blog called PlayStation Informer has scanned the contents of the magazine's cover story, which exposes a whole list of meaty details well worth poring over:
  • Lara is 21, fresh from academy and eager to prove herself to the world
  • Tomb Raider is both a reboot of the franchise and a reboot of the entire brand,so there'll be no live-action model hired to promote the game this time
  • Crystal Dynamics is implementing performance capture to make Lara "as believable and relatable as possible"
  • There are disturbing death sequences. One is described as a deranged man stabbing Lara in the chest with a makeshift blade and then closing her eyes after she's dead while ominously whispering in her ear. Another includes a boulder falling on her leg to trap her before another drops and crushes her skull
  • Lara starts with no tools or weapons and CD isn't going into specifics on weapons yet, although concept art shows a climbing axe, bow, shotgun and pistol
  • The archaic lock-on targeting system has been removed in favour of a free aim system to "make Tomb Raider competitive amongst our peers in the genre, while maintaining a unique flavour" says Crystal Dynamics studio head Darrell Gallagher. I think that the major difference between this game and the old is the concept of smoke and mirrors, says Gallagher. There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guided. It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor, says director Noah Hughes.
  • Lara will scavenge new tools and gear that augment her abilities as the game unfolds. Lara will initially be less graceful than before, but her athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island will open up to Lara
  • There are base camps where you'll be able to combine salvage items to create something new while gaining access to a skill system that will upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimise backtracking
  • You'll need to gather food, water and other valuable resources in order to survive
  • There are humans in the game, including some of the crew members from the wreck of the ship named 'Endurance' that brings Lara to the coast of the island
  • There'll be mysteries to solve on the island, such as discovering the motivations of the natives, the gravitional pull of the island and the origins of the graveyard of sea vessels littering the shoreline

It all sounds incredibly intriguing and no doubt there'll be more announcements regarding the game as it marches towards an as yet unannounced release date.
 

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Discussion Starter · #10 ·
New information on this game from Playstation Lifestyle warrants the bump of this thread .


Quote:
PSLS » Developer » News » PS3 / PlayStation 3
Tomb Raider Hits Alpha, Set for Simultaneous Release Worldwide

01/25/2012 Written by Alex Osborn



It looks like development on Tomb Raider has been going quite smoothly over at Crystal Dynamics, as the team has just announced that the game has entered the alpha stage.



During the latest episode of the dev team's official show, The Crystal Habit Podcast, the progress of Tomb Raider was covered in full by senior producer Kyle Peschel and art director Brian Horto.


In addition to confirming its alpha status, they went on to clarify that they expect to be in this stage for a minimum of two months, with another two or so dedicated to work with the beta version. So, with at least another four months to go, we can reasonably expect to see Tomb Raider go gold during the end of May at the earliest.


On top of that, Karl Stewart, Crystal Dynamic's global brand director confirmed that the game will have a global, simultaneous release via an FAQ on their official forums.


For more information on the upcoming Tomb Raider reboot, including its impending release date announcement, keep it locked to PlayStation LifeStyle.

I bumped this thread because it looks like the new Tomb Raider will probably release this year.


I'm personally not feeling this reboot (which is why I stopped posting on this thread). Last I read, this was Lara Croft meets Lost. Not a fan of the direction that I think the devs are going and where I think the franchise is heading (supposedly this game is the first of a "new direction," but comments by others on other game sites seem to indicate some excitement for this new direction--so, I decided to resurrect this thread.)


Full Disclosure--unless the devs show me that this game is more than Lost starring Lara Croft, I'm passing on this game. The only other TR game I've ever passed on was Angel of Darkness.
 

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Quote:
Originally Posted by shadowlock /forum/post/21548744


New information on this game from Playstation Lifestyle warrants the bump of this thread .





I bumped this thread because it looks like the new Tomb Raider will probably release this year.


I'm personally not feeling this reboot (which is why I stopped posting on this thread). Last I read, this was Lara Croft meets Lost. Not a fan of the direction that I think the devs are going and where I think the franchise is heading (supposedly this game is the first of a "new direction," but comments by others on other game sites seem to indicate some excitement for this new direction--so, I decided to resurrect this thread.)


Full Disclosure--unless the devs show me that this game is more than Lost starring Lara Croft, I'm passing on this game. The only other TR game I've ever passed on was Angel of Darkness.

Versus aliens and dinosaurs in the 1st one ? ;-)
 

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Discussion Starter · #12 ·

Quote:
Originally Posted by defdog99 /forum/post/21549549


Versus aliens and dinosaurs in the 1st one ? ;-)

Personally, I'd rather watch both Independence Day and Jurassic Park 3 (approx 4 hours) in one sitting than to have to suffer through 1 hour long episode Lost--but then again, that's just me.



I'm okay with the silliness of dinosaurs, aliens, and the myriad "special effects" that CORE & (to a lesser extent) Crystal Dynamics added into the Indiana Jones style adventures. Lara's original "backstory" presented in the CORE instruction manuals was silly, but functional, while the Crystal Dynamics backstory in TR Legend (intro cut scene) was actually pretty good--then they blew it with the TR Underworld story.



This "reboot" marks Lara's 3rd different backstory, & 2nd attempt at a "youngish" Lara. I was originally looking forward for this one when it was first announced--but I could care less about Lara getting shipwrecked on an Island that may or may not have caused the shipwreck and just so happens to perhaps crash the incoming rescue plane that she manages to contact (all early plot developments listed by devs earlier in the process).


The new Devil May Cry reboot can have a "living" city that's out to kill Dante, but if the new TR game wants my money, there can't be a living island out to "get" Lara. Maybe the devs changed their focus--I can't say, but I can say that Angel of Darkness had the same "moving away from Tomb Raiding" vibe as this one, and (for me) that's reason enough for me to handle it with care.
 

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Quote:
Originally Posted by shadowlock /forum/post/21549837


Personally, I'd rather watch both Independence Day and Jurassic Park 3 (approx 4 hours) in one sitting than to have to suffer through 1 hour long episode Lost--but then again, that's just me.



I'm okay with the silliness of dinosaurs, aliens, and the myriad "special effects" that CORE & (to a lesser extent) Crystal Dynamics added into the Indiana Jones style adventures. Lara's original "backstory" presented in the CORE instruction manuals was silly, but functional, while the Crystal Dynamics backstory in TR Legend (intro cut scene) was actually pretty good--then they blew it with the TR Underworld story.



This "reboot" marks Lara's 3rd different backstory, & 2nd attempt at a "youngish" Lara. I was originally looking forward for this one when it was first announced--but I could care less about Lara getting shipwrecked on an Island that may or may not have caused the shipwreck and just so happens to perhaps crash the incoming rescue plane that she manages to contact (all early plot developments listed by devs earlier in the process).


The new Devil May Cry reboot can have a "living" city that's out to kill Dante, but if the new TR game wants my money, there can't be a living island out to "get" Lara. Maybe the devs changed their focus--I can't say, but I can say that Angel of Darkness had the same "moving away from Tomb Raiding" vibe as this one, and (for me) that's reason enough for me to handle it with care.

I just opened my copy of Tomb Raider Trilogy last weekend, so it's interesting that an update hits about the new game just after. BTW the Trilogy HD upgrade is excellent, at least in Legend which is what I've played so far. On par with the God of War upgrade and definitely worth it since Trilogy is cheap nowadays.


Shadow I understand where you're coming from- I couldn't stand Lost either
. When a game dev decides to 're-boot' a series or a sequel that you enjoy as is can be really frustrating. (I'm going through the same thing with Darkness II, but I'm gonna give the demo a whirl first before jumping ship). I hope that CD doesn't go off on some tangent that is confusing or silly, or both. I will give them some latitude on the new game's story, even if it is a malevolent, 'living' island. There's always been some supernatural goings on in the TR games so maybe the shipwreck, plane crash are a 'curse'. Now that the game is officially in alpha there should be some gameplay and story footage out soon, and we'll get a better idea if they've jumped the shark or not. It's Crystal Dynamics, the same folks that did the Legacy of Kain games- not all of them, but they made all the good ones
. Keep the faith.
 

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Discussion Starter · #14 ·
More news on this new game from Joystiq :

Quote:
God of War 2 director Cory Barlog joins Crystal Dynamics

by Jordan Mallory on Mar 2nd 2012 2:30PM



Cory Barlog, who served as writer and director for God of War 2, as well as "story creator" for Ghost of Sparta and creative director for Chains of Olympus, has joined Crystal Dynamics to work on its forthcoming Tomb Raider reboot and "a yet to be announced new title."


Its unclear what this transition may mean for Barlog's Mad Max project, which was reportedly in production at Avalanche Studios. "I can't comment on our project, but all I can say is that the projects we've been working on for the last two years and the one we recently started up in NY are sailing along like never before," said Avalanche Studios founder Christofer Sundberg in a statement to Eurogamer.


This either means that Mad Max is continuing without Barlog at Avalanche Studios, or that it was never there to begin with. Either way, we're looking forward to seeing what kind of vengeful, face-painting influence Barlog has on Lara Croft's future, and whether his presence at Crystal Dynamics could finally lead to Gex of War.
 

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Discussion Starter · #15 ·
From USA Today :

Quote:
'Tomb Raider' pushed back to early 2013


By Brett Molina, USA TODAY




Video game players will have to wait a little longer for the return of Lara Croft.


Studio Crystal Dynamics confirmed in a statement on the game's official forum that the reboot of Tomb Raider will launch during the first quarter of 2013. It was originally scheduled to be released this fall.


"We're doing things that are completely new to Tomb Raider in this game, and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve," says Darrell Gallagher, the head of Crystal Dynamics, in the statement. "We believe this is the right choice, and I guarantee it will be worth the wait."


The revamped Tomb Raider represents a huge leap for Crystal Dynamics and studio Square Enix. The new Lara Croft is an inexperienced college graduate, joining an expedition aboard a salvage ship that crashes and leaves her stranded.


Fresh details on the game will likely be revealed next month at the Electronic Entertainment Expo in Los Angeles.

This was announced yesterday, so it may be old news to some, but for those who were waiting patiently for this one--looks like you'll need some more patience. Hopefully, the extra development time will lead to good things. I'm STILL on the fence for this one. Maybe if they show something at E3, I'll be able to decide either way.
 

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With Bioshock Infinite and now this being pushed to '13, Assassin's Creed III is creeping up higher on my day-one purchase possibilities list for this fall.


But I do prefer the delay to rushed bug-fests, four patches in the first two months, and extra DLC (even some free) that didn't make it in time for the original launch.


It's also nice to see that early 2013 won't likely suffer from a drought of good single player games.
 

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Discussion Starter · #19 ·
Looks like Tomb Raider also has a release date:

Quote:
Tomb Raider explores retail on March 5, 2013

by Xav de Matos on Jun 1st 2012 2:45AM


"I hate tombs," Lara Croft groans in the latest trailer for Crystal Dynamics' Tomb Raider reboot. And you know what? For all the insanity that she goes through in the gameplay footage above, we're going to let Lara complain all she wants.


Earlier this month Square Enix announced it had delayed Tomb Raider to Q1 2013, leaving us hanging for a more definitive date. Now we have it. Lara will arrive at retail on March 5, 2013, for the Xbox 360, PS3, and PC.
 

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Discussion Starter · #20 ·

Quote:
Originally Posted by Mikazaru /forum/post/22089008


I'm not too keen on Lara's voice actor.

Neither am I.


The trailer seems less like Lost and more like a 3rd person version Far Cry 3 (IMO), so I'm more intrigued than I was, but some elements seem like "classic" Tomb Raider while others seem far afield.


I would say that I would wait for reviews on this one, but the reviews are going to skew high--too many people don't care for the "classic" Tomb Raider games that any reboot that isn't filled with game breaking bugs will score high (compare the scores of Die Another Day vs. Casino Royal).


I really hope there's a demo on this one.
 
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