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· ABSOLUTE ULTIMATE AV
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Discussion Starter · #1 · (Edited)
Here are my reviews of the following SONY and JVC projectors:

SONY 295/270ES
SONY 885/760ES

JVC RS540/X7900
JVC RS4500/Z1


-------------------------------------------------------------------------------------------------------

JVC RS4100 / NZ9 (#1):
High Laser, Maximum Zoom, Iris 0


JVC RS2100 / NZ7 (#2):
High Laser, Maximum Zoom, Iris 0


JVC RS2100 / NZ7 (#1):
High Laser, Maximum Zoom, Iris 0



THE IMPORTANCE OF FULL RANGE CONTRAST MEASUREMENTS

ON/OFF contrast and ANSI contrast by no means tell you the whole picture as far as contrast and black levels performance is concerned. Why? Because neither ON/OFF nor ANSI in themselves directly describe what is the contrast and black levels performance of actual video content.

ON/OFF contrast and ANSI contrast are the two extreme ends of the contrast range that applies to video content. The ON/OFF Contrast only gives you the black level on a completely black picture (full field black). Similarly, the ANSI Contrast only gives you the black level at what is typically the extreme upper limit of video content brightness. Where typically 99% of video content falls in-between these.

Consequently, in order to properly evaluate and understand what is the comparative contrast and associated black levels performances regarding different video display devices, including projectors, we need to take measurements with respect to the whole range of ADL (Average Display Luminance), being defined as the average on-screen brightness after gamma correction.

ON/OFF contrast corresponds to an ADL of 0%; and ANSI contrast corresponds to 50% ADL.

The average ADL of movies is circa 8% – 9.6%. About 11% of video content resides under 1% ADL; 50% within the range 0% - 5% ADL; and 90% within the range 0% - 20% ADL, making this range to be the most important.


Here is an illustrative example; where this particular image measures 5.9% ADL:



For further details regarding the importance of full range contrast measurements and the absolutely superb ADL contrast study carried out by Florian & Anna of PROJECTION DREAMS ( @Soulnight ) see: Brightness of movies (ADL) and contrast measurements

😉
 

· ABSOLUTE ULTIMATE AV
Joined
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7,125 Posts
Discussion Starter · #2 · (Edited)
SONY 295ES / 270ES


EQUIPMENT USED

• Colorimetry Research CR-300 0.8nm Spectroradiometer
• Klein K10-A Tristimulus Colorimeter
• Konica Minolta T-10A Illuminance Meter
• CEM DT-805 Sound Level Meter
• Murideo SIX-G 4K HDR Pattern Generator
• CalMAN Ultimate 2019
• ChromaPure 3 Professional THX Edition
• Nikon D850 and D810 Cameras; Nikkor lenses
• Leo Bodnar Video Signal Input Lag Tester

(N.B. All meters are certified; and serviced / recalibrated annually).


SCREEN & ENVIRONMENT
130” diagonal size 16:9 projection screen; with Stewart Filmscreen SnoMatte 100 Reference Unity Gain screen material; at a throw distance of 4.3m / 14’ 1”; within a fully blacked-out environment.


RESOLUTION

Native 4K resolution.


LUMINANCE

PEAK LIGHT OUTPUT:





BRIGHT CORNERS RATIO:

Measures the ratio between the contrast and black level performance at the center of the screen as compared with the corners. The higher the number the brighter the corners as compared with the center. The closer to 1.0 the better.

SDR = 1.08
HDR = 1.08


CHROMA/COLOR PERFORMANCE GAMUT COVERAGE


N.B. This projector does not incorporate usage of a color filter to increase gamut coverage.

With respect to 100% stimulus as compared with the target gamut triangle:




Peak Gamut Coverage | Rec.709:




Peak Gamut Coverage | DCI-P3 within BT.2020:




CONTRAST & BLACK LEVELS

CONTRAST MEASUREMENTS:


The following is with respect to the projector calibrated to 14 fL white level for SDR and to 30 fL (or as close as possible) for HDR with respect to my screen (130” size unity gain screen). All projectors are calibrated the same so properly matched and true apples-with-apples comparisons

NOTE: This projector does not incorporate any dynamic contrast functionality to increase contrast, luminance dynamic range, and black floor performance.

HDR:








SDR:








OPERATING NOISE LEVELS:

LOW LAMP = 38.4 dBA
HIGH LAMP = 40.8 dBA


INPUT LAG:






HDMI SYNC TIMES:





ANALYSIS & GENERAL PERFORMANCE SCORES (OUT OF 100):


● QUICK BROWN FOX TEST PATTERN PERFORMANCE:
60

BOTTOM LEFT:




BOTTOM MIDDLE:




BOTTOM RIGHT:




MIDDLE LEFT:




MIDDLE MIDDLE:




MIDDLE RIGHT:




TOP LEFT:




TOP MIDDLE:




TOP RIGHT:





● NATIVE 4K RESOLUTION TEST PATTERN PERFORMANCE: 55




WITH SERVICE MENU ITEM 21 TURNED OFF:




WITH SERVICE MENU ITEM 21 TURNED OFF AND RGB PIXEL PANEL ALIGNMENT DISABLED:




● GEOMETRY TEST PATTERN PERFORMANCE: 60




● WHITE & BLACK GRID TEST PATTERN PERFORMANCE: 50

LEFTHAND SIDE OF SCREEN:




RIGHTHAND SIDE OF SCREEN:





● INTERSTELLAR SDR HD-UPSCALED-TO-4K-UHD (00:53:30) PERFORMANCE: 50

PLEASE NOTE: The camera settings to accurately show the black levels, so the white levels, which includes the space station, are clipping in the photo, but are not like this with the projected image.





● JOURNEY TO SPACE HDR 4K (00:35:50) PERFORMANCE: 50





● BLACK FLOOR: 55

● CONTRAST & BLACK LEVELS (0% - 1% ADL): 55

● CONTRAST & BLACK LEVELS (1% - 5% ADL): 67

● CONTRAST & BLACK LEVELS (5% - 100% ADL): 70

● DYNAMIC CONTRAST FUNCTIONALITY PERFORMANCE AND/OR IMPORTANCE: 35

NOTE: In cases where a projector does not have any dynamic contrast functionality a score is awarded to what extent this impacts the video performance of the projector. For example, a low score will allocated if the projector really needs it but there is none; and counterwise a high score will be awarded if the native performance is good enough that it is not required.

● CHROMA / COLOR GAMUTS COVERAGE: 63

● CHROMA / COLOR PERFORMANCE: 40

● SHARPNESS & MTF: 35

● DETAIL DELINEATION: 40

● FOCUS UNIFORMITY: 35

● CHROMATIC ABERRATION: 40

● RGB PIXEL/PANEL ALIGNMENT: 65

● VIDEO NOISE: 85

● POSTERIZATION (BANDING): 65

● BLOOMING / FLARING / STREAKING / SMEARING / GHOSTING / CLOUDING: 40

● OTHER VIDEO ARTEFACTS: 30

● IMAGE UNIFORMITY: 25

● IMAGE STABILITY: 73

● MOTION PERFORMANCE: 90

● HDR PERFORMANCE: 50

● 3D PERFORMANCE: 70

● GAMING PERFORMANCE: 40

● HDMI SYNC TIMES: 75

● OPERATING NOISE LEVELS: 70

● VALUE FOR MONEY: 50


TOTAL SCORE = 55
 

· ABSOLUTE ULTIMATE AV
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Discussion Starter · #3 · (Edited)
* R E S E R V E D *
 

· ABSOLUTE ULTIMATE AV
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Discussion Starter · #4 · (Edited)
SONY 885ES / 760ES


EQUIPMENT USED

• Colorimetry Research CR-300 0.8nm Spectroradiometer
• Klein K10-A Tristimulus Colorimeter
• Konica Minolta T-10A Illuminance Meter
• CEM DT-805 Sound Level Meter
• Murideo SIX-G 4K HDR Pattern Generator
• CalMAN Ultimate 2019
• ChromaPure 3 Professional THX Edition
• Nikon D850 and D810 Cameras; Nikkor lenses
• Leo Bodnar Video Signal Input Lag Tester

(N.B. All meters are certified; and serviced / recalibrated annually).


SCREEN & ENVIRONMENT
130” diagonal size 16:9 projection screen; with Stewart Filmscreen SnoMatte 100 Reference Unity Gain screen material; at a throw distance of 4.3m / 14’ 1”; within a fully blacked-out environment.


RESOLUTION

Native 4K resolution.


LUMINANCE

PEAK LIGHT OUTPUT:





BRIGHT CORNERS RATIO:

Measures the ratio between the contrast and black level performance at the center of the screen as compared with the corners. The higher the number the brighter the corners as compared with the center. The closer to 1.0 the better.





CHROMA/COLOR PERFORMANCE GAMUT COVERAGE

N.B. This projector does not incorporate usage of a color filter to increase gamut coverage.

With respect to 100% stimulus as compared with the target gamut triangle:




Peak Gamut Coverage | Rec.709:




Peak Gamut Coverage | DCI-P3 within BT.2020:




CONTRAST & BLACK LEVELS

CONTRAST MEASUREMENTS:


The following is with respect to the projector calibrated to 14 fL white level for SDR and to 30 fL (or as close as possible) for HDR with respect to my screen (130” size unity gain screen). All projectors are calibrated the same so properly matched and true apples-with-apples comparisons:








DYNAMIC CONTRAST PERFORMANCE:

(1) BESPOKE VIDEO | Piles of which powder


The centre third, right-hand third, and left-hand third of the screen appear in sequence against a black background. This tests for gamma crush blowing out the highlights:

RESULTS:
FULL DYNAMIC: PASS
LIMITED DYNAMIC: PASS


(2) LUCY | Chapter 4, Time-Stamp 00:15:47


This tests for color shifting, which can occur as a consequence of dynamic contrast gamma modulation:

RESULTS:
FULL DYNAMIC: PASS
LIMITED DYNAMIC: PASS


(3) MISSION IMPOSSIBLE FALLOUT | Chapter 1, Time-Stamp 00:06:03


This also tests for gamma crush blowing out the highlights, in this instance the headlights:

RESULTS:
FULL DYNAMIC: PASS
LIMITED DYNAMIC: PASS


(4) STAR WARS EPISODE VII – THE FORCE AWAKENS | Chapter 3, Time-Stamp 00:02:08


The tests full-fade-to-black functionality. See if full-fade-to-black is erroneously triggered:

RESULTS:
FULL DYNAMIC: FAIL | FADE TO BLACK ERRONEOUSLY TRIGGERED
LIMITED DYNAMIC: PASS


(5) STAR WARS EPISODE VII – THE FORCE AWAKENS | Chapter 3, Time-Stamp 00:02:20


Lights flicker on/off, causing image to flip-flop between blackout and lit-up stormtoopers. This tests for dynamic contrast timing associated artefacts including pumping, blown highlights and crushing of shadow detail:

RESULTS:
FULL DYNAMIC: FAIL | FADE TO BLACK ERRONEOUSLY TRIGGERED
LIMITED DYNAMIC: PASS


(6) OBLIVION | ‘Interrogation Scene’, Chapter 9, Time-Stamp 00:54:02


This also tests for dynamic contrast timing associated artefacts including pumping, blown highlights and crushing of shadow detail:

RESULTS:
FULL DYNAMIC: PASS
LIMITED DYNAMIC: PASS


(7) 1% ADL Contrast Test Pattern:


This tests for color shifting, which can occur as a consequence of dynamic contrast gamma modulation:

RESULTS:
FULL DYNAMIC: PASS
LIMITED DYNAMIC: PASS


OPERATING NOISE LEVELS:





INPUT LAG:




HDMI SYNC TIMES:





ANALYSIS & GENERAL PERFORMANCE SCORES (OUT OF 100):


● QUICK BROWN FOX TEST PATTERN PERFORMANCE:
70

BOTTOM LEFT:




BOTTOM MIDDLE:




BOTTOM RIGHT:




MIDDLE LEFT:




MIDDLE MIDDLE:




MIDDLE RIGHT:




TOP LEFT:




TOP MIDDLE:




TOP RIGHT:




● NATIVE 4K RESOLUTION TEST PATTERN PERFORMANCE: 50




WITH SERVICE MENU ITEM 21 TURNED OFF:





● GEOMETRY TEST PATTERN PERFORMANCE: 80




● WHITE & BLACK GRID TEST PATTERN PERFORMANCE: 80




● INTERSTELLAR SDR HD-UPSCALED-TO-4K-UHD (00:53:30) PERFORMANCE: 70

PLEASE NOTE: The camera settings to accurately show the black levels, so the white levels, which includes the space station, are clipping in the photo, but are not like this with the projected image.




● JOURNEY TO SPACE HDR 4K (00:35:50) PERFORMANCE: 70





● BLACK FLOOR: 70

● CONTRAST & BLACK LEVELS (0% - 1% ADL): 70

● CONTRAST & BLACK LEVELS (1% - 5% ADL): 70

● CONTRAST & BLACK LEVELS (5% - 100% ADL): 70

● DYNAMIC CONTRAST FUNCTIONALITY PERFORMANCE AND/OR IMPORTANCE: 50

NOTE: In cases where a projector does not have any dynamic contrast functionality a score is awarded to what extent this impacts the video performance of the projector. For example, a low score will allocated if the projector really needs it but there is none; and counterwise a high score will be awarded if the native performance is good enough that it is not required.

● CHROMA / COLOR GAMUTS COVERAGE: 64

● CHROMA / COLOR PERFORMANCE: 64

● SHARPNESS & MTF: 80

● DETAIL DELINEATION: 80

● FOCUS UNIFORMITY: 78

● CHROMATIC ABERRATION: 87

● RGB PIXEL/PANEL ALIGNMENT: 75

● VIDEO NOISE: 90

● POSTERIZATION (BANDING): 65

● BLOOMING / FLARING / STREAKING / SMEARING / GHOSTING / CLOUDING: 50

● OTHER VIDEO ARTIFACTS: 50

● IMAGE UNIFORMITY: 60

● IMAGE STABILITY: 80

● MOTION PERFORMANCE: 90

● HDR PERFORMANCE: 70

● 3D PERFORMANCE: 80

● GAMING PERFORMANCE: 75

● HDMI SYNC TIMES: 79

● OPERATING NOISE LEVELS: 70

● VALUE FOR MONEY: 70


TOTAL SCORE = 72
 

· ABSOLUTE ULTIMATE AV
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Discussion Starter · #5 · (Edited)
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· ABSOLUTE ULTIMATE AV
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Discussion Starter · #9 · (Edited)
JVC RS540 / X7900


EQUIPMENT USED

• Colorimetry Research CR-300 0.8nm Spectroradiometer
• Klein K10-A Tristimulus Colorimeter
• Konica Minolta T-10A Illuminance Meter
• CEM DT-805 Sound Level Meter
• Murideo SIX-G 4K HDR Pattern Generator
• CalMAN Ultimate 2019
• ChromaPure 3 Professional THX Edition
• Nikon D850 and D810 Cameras; Nikkor lenses
• Leo Bodnar Video Signal Input Lag Tester

(N.B. All meters are certified; and serviced / recalibrated annually).


SCREEN & ENVIRONMENT
130” diagonal size 16:9 projection screen; with Stewart Filmscreen SnoMatte 100 Reference Unity Gain screen material; at a throw distance of 4.3m / 14’ 1”; within a fully blacked-out environment.


RESOLUTION

JVC e-Shift5 pixel-shifting HD 1080p (2,073,600 pixels) panel to 4 MPixel (4,147,200 pixels) resolution.


LUMINANCE

PEAK LIGHT OUTPUT:





COLOR FILTER %AGE LUMINANCE REDUCTION:




BRIGHT CORNERS RATIO:

Measures the ratio between the contrast and black level performance at the center of the screen as compared with the corners. The higher the number the brighter the corners as compared with the center. The closer to 1.0 the better.





CHROMA/COLOR PERFORMANCE GAMUT COVERAGE

Measurements by CIE L*a*b* Color Volume:





CONTRAST & BLACK LEVELS

CONTRAST MEASUREMENTS:


The following is with respect to the projector calibrated to 14 fL white level for SDR and to 30 fL (or as close as possible) for HDR with respect to my screen (130” size unity gain screen). All projectors are calibrated the same so properly matched and true apples-with-apples comparisons:

HDR:






SDR:






DYNAMIC CONTRAST PERFORMANCE:


(1) BESPOKE VIDEO | Piles of which powder


The centre third, right-hand third, and left-hand third of the screen appear in sequence against a black background. This tests for gamma crush blowing out the highlights:

RESULTS: FAIL with both Dynamic Contrast AUTO 1 and AUTO 2. Some gamma crush inducing blown highlights with 0 – 5 IRE.


(2) MISSION IMPOSSIBLE FALLOUT | Chapter 1, Time-Stamp 00:06:03


This also tests for gamma crush blowing out the highlights, in this instance the headlights:

RESULTS: PASS


(3) THE HOBBIT: DESOLATION OF SMAUG (EXTENDED EDITION) | Time-Stamp 01:08:43


This also tests for gamma crush blowing out the highlights, in this instance the light from Gandalf’s staff:

RESULTS: PASS


(4) 1% ADL Contrast Test Pattern:


This tests for color shifting, which can occur as a consequence of dynamic contrast gamma modulation:

RESULTS: PASS


(5) LUCY | Chapter 4, Time-Stamp 00:15:47


This also tests for color shifting, which can occur as a consequence of dynamic contrast gamma modulation:

RESULTS: PASS


(6) STAR WARS EPISODE VII – THE FORCE AWAKENS | Chapter 3, Time-Stamp 00:02:08


The tests full-fade-to-black functionality. See if full-fade-to-black is erroneously triggered:

RESULTS: PASS


(7) STAR WARS EPISODE VII – THE FORCE AWAKENS | Chapter 3, Time-Stamp 00:02:20


Lights flicker on/off, causing image to flip-flop between blackout and lit-up stormtoopers. This tests for dynamic contrast timing associated artefacts including pumping, blown highlights and crushing of shadow detail:

RESULTS: PASS


(8) OBLIVION | ‘Interrogation Scene’, Chapter 9, Time-Stamp 00:54:02


This also tests for dynamic contrast timing associated artefacts including pumping, blown highlights and crushing of shadow detail:

RESULTS: PASS


(9) SICARIO | Credits


This tests for dynamic contrast associated image pumping and other artefacts:

RESULTS: PASS


(10) INTERSTELLAR | Time-Stamp 00:53:42


This tests for dynamic contrast timing issues manifesting as delayed brightness adjustment and pumping when transitioning from low to high ADL content:

RESULTS: PASS



OPERATING NOISE LEVELS:






INPUT LAG:





HDMI SYNC TIMES:





ANALYSIS & GENERAL PERFORMANCE SCORES (OUT OF 100):


● QUICK BROWN FOX TEST PATTERN PERFORMANCE:
70

BOTTOM LEFT:




BOTTOM MIDDLE:




BOTTOM RIGHT:




MIDDLE LEFT:




MIDDLE MIDDLE:




MIDDLE RIGHT:




TOP LEFT:




TOP MIDDLE:




TOP RIGHT:





● NATIVE 4K RESOLUTION TEST PATTERN PERFORMANCE: 50





● GEOMETRY TEST PATTERN PERFORMANCE: 70





● WHITE & BLACK GRID TEST PATTERN PERFORMANCE: 82





● INTERSTELLAR SDR HD-UPSCALED-TO-4K-UHD (00:53:30) PERFORMANCE: 90





● JOURNEY TO SPACE HDR 4K (00:35:50) PERFORMANCE: 87





● BLACK FLOOR: 95

● CONTRAST & BLACK LEVELS (0% - 1% ADL): 93

● CONTRAST & BLACK LEVELS (1% - 5% ADL): 80

● CONTRAST & BLACK LEVELS (5% - 100% ADL): 65

● DYNAMIC CONTRAST FUNCTIONALITY PERFORMANCE AND/OR IMPORTANCE: 80

NOTE: In cases where a projector does not have any dynamic contrast functionality a score is awarded to what extent this impacts the video performance of the projector. For example, a low score will allocated if the projector really needs it but there is none; and counterwise a high score will be awarded if the native performance is good enough that it is not required.

● CHROMA / COLOR GAMUTS COVERAGE: 67

● CHROMA / COLOR PERFORMANCE: 67

● SHARPNESS & MTF: 70

● DETAIL DELINEATION: 77

● FOCUS UNIFORMITY: 70

● CHROMATIC ABERRATION: 87

● RGB PIXEL/PANEL ALIGNMENT: 70

● VIDEO NOISE: 75

● POSTERIZATION (BANDING): 90

● BLOOMING / FLARING / STREAKING / SMEARING / GHOSTING / CLOUDING: 75

● OTHER VIDEO ARTEFACTS: 85

● IMAGE UNIFORMITY: 75

● IMAGE STABILITY: 73

● MOTION PERFORMANCE: 85

● HDR PERFORMANCE: 85

● 3D PERFORMANCE: 80

● GAMING PERFORMANCE: 75

● HDMI SYNC TIMES: 67

● OPERATING NOISE LEVELS: 80

● VALUE FOR MONEY: 93


TOTAL SCORE = 80
 

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JVC RS4500 / Z1 | PART 1


EQUIPMENT USED

• Colorimetry Research CR-300 0.8nm Spectroradiometer
• Klein K10-A Tristimulus Colorimeter
• Konica Minolta T-10A Illuminance Meter
• CEM DT-805 Sound Level Meter
• Murideo SIX-G 4K HDR Pattern Generator
• CalMAN Ultimate 2019
• ChromaPure 3 Professional THX Edition
• Nikon D850 and D810 Cameras; Nikkor lenses
• Leo Bodnar Video Signal Input Lag Tester

(N.B. All meters are certified; and serviced / recalibrated annually).


SCREEN & ENVIRONMENT
130” diagonal size 16:9 projection screen; with Stewart Filmscreen SnoMatte 100 Reference Unity Gain screen material; at a throw distance of 4.3m / 14’ 1”; within a fully blacked-out environment.


RESOLUTION

Native 4K resolution.


LUMINANCE

PEAK LIGHT OUTPUT:





BRIGHT CORNERS RATIO:

Measures the ratio between the contrast and black level performance at the center of the screen as compared with the corners. The higher the number the brighter the corners as compared with the center. The closer to 1.0 the better.





CHROMA/COLOR PERFORMANCE GAMUT COVERAGE

With respect to 100% stimulus as compared with the target gamut triangle:




Peak Gamut Coverage | Rec.709:




Peak Gamut Coverage | DCI-P3 within BT.2020:

WITHOUT COLOR FILTER:





WITH COLOR FILTER:




CONTRAST & BLACK LEVELS

CONTRAST MEASUREMENTS:


The following is with respect to the projector calibrated to 14 fL white level for SDR and to 30 fL (or as close as possible) for HDR with respect to my screen (130” size unity gain screen). All projectors are calibrated the same so properly matched and true apples-with-apples comparisons:

SDR:










HDR:









DYNAMIC CONTRAST PERFORMANCE:


(1) BESPOKE VIDEO | Piles of which powder


The centre third, right-hand third, and left-hand third of the screen appear in sequence against a black background. This tests for gamma crush blowing out the highlights:

RESULTS:
MODE 1: PASS
MODE 2: PASS


(2) LUCY | Chapter 4, Time-Stamp 00:15:47


This tests for color shifting, which can occur as a consequence of dynamic contrast gamma modulation:

RESULTS:
MODE 1: PASS
MODE 2: PASS


(3) MISSION IMPOSSIBLE FALLOUT | Chapter 1, Time-Stamp 00:06:03


This also tests for gamma crush blowing out the highlights, in this instance the headlights:

RESULTS:
MODE 1: PASS
MODE 2: PASS


(4) STAR WARS EPISODE VII – THE FORCE AWAKENS | Chapter 3, Time-Stamp 00:02:08


The tests full-fade-to-black functionality. See if full-fade-to-black is erroneously triggered:

RESULTS:
MODE 1: PASS
MODE 2: FAIL | FADE TO BLACK ERRONEOUSLY TRIGGERED


(5) STAR WARS EPISODE VII – THE FORCE AWAKENS | Chapter 3, Time-Stamp 00:02:20


Lights flicker on/off, causing image to flip-flop between blackout and lit-up stormtoopers. This tests for dynamic contrast timing associated artefacts including pumping, blown highlights and crushing of shadow detail:

RESULTS:
MODE 1: PASS
MODE 2: FAIL | FADE TO BLACK ERRONEOUSLY TRIGGERED


(6) OBLIVION | ‘Interrogation Scene’, Chapter 9, Time-Stamp 00:54:02


This also tests for dynamic contrast timing associated artefacts including pumping, blown highlights and crushing of shadow detail:

MODE 1: PASS
MODE 2: PASS


(7) 1% ADL Contrast Test Pattern:


This tests for color shifting, which can occur as a consequence of dynamic contrast gamma modulation:

MODE 1: PASS
MODE 2: PASS


OPERATING NOISE LEVELS:





INPUT LAG:




HDMI SYNC TIMES:

 

· ABSOLUTE ULTIMATE AV
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Discussion Starter · #15 · (Edited)
JVC RS4500 / Z1 | PART 2


ANALYSIS & GENERAL PERFORMANCE SCORES (OUT OF 100):


● QUICK BROWN FOX TEST PATTERN PERFORMANCE:
85

BOTTOM LEFT:




BOTTOM MIDDLE:




BOTTOM RIGHT:




MIDDLE LEFT:




MIDDLE MIDDLE:




MIDDLE RIGHT:




TOP LEFT:




TOP MIDDLE:




TOP RIGHT:





● NATIVE 4K RESOLUTION TEST PATTERN PERFORMANCE: 90





● GEOMETRY TEST PATTERN PERFORMANCE: 90





● WHITE & BLACK GRID TEST PATTERN PERFORMANCE: 85





● INTERSTELLAR SDR HD-UPSCALED-TO-4K-UHD (00:53:30) PERFORMANCE: 70

PLEASE NOTE: The camera settings to accurately show the black levels, so the white levels, which includes the space station, are clipping in the photo, but are not like this with the projected image.





● JOURNEY TO SPACE HDR 4K (00:35:50) PERFORMANCE: 80




● BLACK FLOOR: 77

● CONTRAST & BLACK LEVELS (0% - 1% ADL): 77

● CONTRAST & BLACK LEVELS (1% - 5% ADL): 77

● CONTRAST & BLACK LEVELS (5% - 100% ADL): 65

● DYNAMIC CONTRAST FUNCTIONALITY PERFORMANCE AND/OR IMPORTANCE: 67

NOTE: In cases where a projector does not have any dynamic contrast functionality a score is awarded to what extent this impacts the video performance of the projector. For example, a low score will allocated if the projector really needs it but there is none; and counterwise a high score will be awarded if the native performance is good enough that it is not required.

● CHROMA / COLOR GAMUTS COVERAGE: 67

● CHROMA / COLOR PERFORMANCE: 67

● SHARPNESS & MTF: 85

● DETAIL DELINEATION: 85

● FOCUS UNIFORMITY: 97

● CHROMATIC ABERRATION: 95

● RGB PIXEL/PANEL ALIGNMENT: 87

● VIDEO NOISE: 93

● POSTERIZATION (BANDING): 100

● BLOOMING / FLARING / STREAKING / SMEARING / GHOSTING / CLOUDING: 80

● OTHER VIDEO ARTEFACTS: 97

● IMAGE UNIFORMITY: 87

● IMAGE STABILITY: 85

● MOTION PERFORMANCE: 90

● HDR PERFORMANCE: 80

● 3D PERFORMANCE: 70

● GAMING PERFORMANCE: 80

● HDMI SYNC TIMES: 67

● OPERATING NOISE LEVELS: 70

● VALUE FOR MONEY: 70


TOTAL SCORE = 82
 

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Looking forward to this! I'm more excited about the measurements and information than I am about who "wins".
 

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Thank you, @ARROW-AV for reconsidering doing this great and surely helpful Sony vs JVC projectors comparison. :D
 
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