Many people experience the same reaction to 3D that you've described. Some of the symptoms can be directly attributed to the difficulty the brain has with reconciling what the eyes are perceiving while watching a 3D film. People have reported becoming physically ill while viewing scenes involving extremely rapid movement and/or depictions of great height. Less-than-perfect vision also plays a part, though not everyone who needs vision correction may have a problem with 3D. Headaches are one of the best documented symptoms, and have been linked to the eye strain most people experience when watching 3D for extended periods of time. Some believe that is why most TV manufacturers include warnings with their sets that you limit viewing to no more than a couple of hours or so. Poorly made 3D presentations can exacerbate any ill effects a person might experience, as will the inability to not "concentrate" on the 3D effect itself and immerse oneself in the story.
But even glasses-free 3D technologies are not without problems, especially as it relates to how convincing the 3D effect is with these new systems and how wide of a viewing angle each system allows for. And no one can say at this point if the glasses-free systems will not cause some viewers to experience headaches or eye strain.
In the end, all of the current glasses-reliant & glasses-free systems rely on optical illusions to create the desired 3D effect. And for this to work smoothly, the brain has to believe what the eyes "think" they are seeing even though none of it is real: you cannot look behind the actors on the screen or actually touch an object that appears to come flying towards you. Holography has made some advances, but it is still far too "primitive" to be considered a viable candidate for use in movies. And of course there's a big push these days to perfect the virtual reality technologies being used in the various head-mounted displays, but that is still in its infancy. Perhaps some day 3D will reach a point where it is completely indistinguishable from reality, like the Holodeck on the Starship Enterprise. Until then, I guess we will just have to put up with the occasional headache and nausea.
But even glasses-free 3D technologies are not without problems, especially as it relates to how convincing the 3D effect is with these new systems and how wide of a viewing angle each system allows for. And no one can say at this point if the glasses-free systems will not cause some viewers to experience headaches or eye strain.
In the end, all of the current glasses-reliant & glasses-free systems rely on optical illusions to create the desired 3D effect. And for this to work smoothly, the brain has to believe what the eyes "think" they are seeing even though none of it is real: you cannot look behind the actors on the screen or actually touch an object that appears to come flying towards you. Holography has made some advances, but it is still far too "primitive" to be considered a viable candidate for use in movies. And of course there's a big push these days to perfect the virtual reality technologies being used in the various head-mounted displays, but that is still in its infancy. Perhaps some day 3D will reach a point where it is completely indistinguishable from reality, like the Holodeck on the Starship Enterprise. Until then, I guess we will just have to put up with the occasional headache and nausea.
