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Discussion Starter · #1 ·
Being new to video processing, I need some help here understanding computer monitor resolutions vs. broadcast DTV resolutions. Is this correct?


480p=704x480 @60 Hz


720p=1289x720 @60Hz


1080i=1920x1080 @ 60Hz


N6 ($399 list) output modes (Integrated or progressive scan) per http://www.viewsonic.com/products/vi...xtvisionn6.htm :


640x480 @ 60Hz

640x480 @ 75Hz

800x600 @ 60Hz

800x600 @ 75Hz

852x480 @ 60Hz

1024x768 @ 60Hz/75sHz

1280X768 @60Hz

1280X1024 @60Hz



N5 ($199 list) output modes (Integrated or progressive scan) per http://www.viewsonic.com/products/vi...xtvisionn5.htm


640x480 @ 60Hz/75Hz

800x600 @ 60Hz/75Hz

852x480 @ 60Hz

1024x768 @ 60Hz


So correct me if I am wrong, but for someone purchasing a video processor for hooking a Xbox to a computer monitor (me :) ), I might as well save $200 bucks and buy the N5 as most Xbox games, currently, use 480p output and very few are 1080i, which the N6 can't handle anyway???


And with 720p, will the N6 handle this mode? Am I correct in assuming the N6 can't handle 1080i? Do future Xbox games plan on using 720p and/or 1080i? Only time will tell...


For those planning to get the N6 vs the N5 for other purposes, why? Is the component (YPrPb) input, digital 3-D comb filter, PIP, POP (9 channels), and 1280x1024 (720p???) worth the doubling of price?

Secant


P.S. On a side note, the Xbox is capable of progressive 480p DVD, it just has not been software "unlocked"....as stated in the cnet article shown below:


The Xbox also has its hands tied, but for different reasons. You see, Nvidia's GPU is quite capable of decoding a DVD movie and outputting a progressive-scan picture, but Microsoft chose to focus on only progressive-scan picture within games, not movies. Someone just needs to write such capability into the software. Blackley jokes, "We thought that we'd piss off manufacturers by making a better DVD player." But Microsoft always shied away from the movie-playing capabilities of the Xbox, an oversight that had more to do with meeting deadlines than anything else. According to Blackley, "We got to a point to where the playback was so good, I just said 'Let's go and just get this stuff out the door.'" Sadly, there are no plans to update the software and unlock the progressive-scan potential within the Xbox. I've tested this game system as a DVD player, and I can honestly say that it already outperforms a number of budget-level DVD players that cost as much as $150. (For those doing the math at home, a $200 game system plus a $150 DVD player equals more than the cost of a PS2 or an Xbox.)
 

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As Jack Nick. would say "You want answers? ..."



""Why buy Viewsonic N6 (1280x1024) vs. N5 (1024x768) for Xbox/monitor use?


So correct me if I am wrong, but for someone purchasing a video processor for hooking a Xbox to a computer monitor (me ), I might as well save $200 bucks and buy the N5 as most Xbox games, currently, use 480p output and very few are 1080i, which the N6 can't handle anyway???""



You make some valid points, however let me add something:


You're are forgetting possible(and you would think it better have it) 480p component passthrough. Something the N5 does not have. Sure it will line double the s-video's 480i output to 480p, but you will lose picture quality and it won't look as good as compared to the XBox's native component 480p.


"And with 720p, will the N6 handle this mode? Am I correct in assuming the N6 can't handle 1080i? Do future Xbox games plan on using 720p and/or 1080i? Only time will tell... "


This is one of my major questions, as i was heading to buy a new Samsung 27" HDTV the XMas, but it lacks 720p(but it has 1080i..go figure), so now i'm waiting for 03' to see if Sony or any other company can deliver me a 27" w/720p HDTV.


Heavy rumors say Halo2 is supposed to use 720p, now how much so, is a major ?

I think you will see some more games start to use 720p in late 03' and probably a top few, but you will never see it used bigtime.


"For those planning to get the N6 vs the N5 for other purposes, why? Is the component (YPrPb) input, digital 3-D comb filter, PIP, POP (9 channels), and 1280x1024 (720p???) worth the doubling of price?"


Forgetting the comb filter,PIP,POP..and 1280*1024 res.(in which i agree is overkill), the three main things that the N6 should offer are 1) great quality 480p passthrough to VGA 2)720p 3)Component quality picture.(slightly better then S-Video).


Of course you could get the XBOXVGA..a superb VGA adapter for only $70, you do know that right?

--> www.xboxvga.com (it can handle 480p/720p and the 480i dashboard for XBox Live, and it's by far the best VGA adapter out for the XBox)


In my case, i also need to hook up my PS2 to my monitor , and there are no good VGA adapters on the market..so i may have no choice to pay the extra $$$ for the N6, but it must have those 3 features as well as a good line doubler.


Philip O.
 

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N5 cannot handle component inputs. Therefore you'll be

getting deinterlaced 480i with N5 instead of 480p with N6.


There are already 720p and 1080i games for xbox, see:
http://144.92.43.200/hdg/

Tony Hawk 4, NBA 2K3, Dragon's Lair, Street Hoops


I guess it is possible, but I can't see why Viewsonic wouldn't

process 720p and 1080i through the component inputs. It

certainly has the output resolution to handle 720p and many

chipsets will convert 1080i to 720p without hiccuping.


I don't think the progressive DVD situation is as simple as the

article seems to imply. The main problem as I understand it

was the dvd output system was not able to support macrovision

in progressive mode. Releasing a progressive DVD player without

macrovision would have caused legal problems for Microsoft.
 

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Discussion Starter · #5 ·
Quote:
Originally posted by PhilipO38
As Jack Nick. would say "You want answers? ..."


You make some valid points, however let me add something:


You're are forgetting possible(and you would think it better have it) 480p component passthrough. Something the N5 does not have. Sure it will line double the s-video's 480i output to 480p, but you will lose picture quality and it won't look as good as compared to the XBox's native component 480p.
So without the component hookup, 480p is not possible even with the Xbox S-video outputing through the N5? I am trying to understand how it all works, and I am basically lost in the details at this moment...so here is what my computer monitor can handle


My 22" Viewsonic P225f Crt can handle the following resolutions:


2048x1536 @ 79Hz

1920x1440 @ 84Hz

1920x1200 @ 85Hz

1920x1080 http://www.xbreporter.com/xbox_vga_adapter.php ). I am willing to pay $300-$400 for a true 480p, 720p, 1080i video component to VGA converter, but so far no luck...


Secant


P.S. sfhub-thanks for the gaming list site and info!
 

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Discussion Starter · #6 ·
Quote:
Originally posted by illumin8
sfhub, you are correct, Microsoft chose not to release a progressive scan DVD player for XBox because of the Macrovision licensing issues.


If you have a "modded" XBox you can enable progressive scan DVD playback very easily. See this thread for more information:

http://www.xboxhacker.net/forums/ind...=ST&f=9&t=6547
Interesting site, but I play Xbox Live, and the big MS has been tracking all the mod chips lately, commanded their own high paid hackers to code software to detect these mods, and has banned any and all mod Xboxs that connect to Xbox Live....forever (ouch by -$200). Somehow they can track the mod chips even if you have them turned off.


Also, I was glad I didn't crack open my Xbox after the DVD player broke, and MS repaired it for nada (they even paid for shipping). Even a case change would have then cost me $108.21 as it would have voided the warranty.


I'm not saying "Yea Bill Gatey", but MS is getting as sneaky as the hackers and one must admire that. Plus if they keep the cheaters off Xbox Live, more power to them!
 

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Secant wrote:


"So without the component hookup, 480p is not possible even with the Xbox S-video outputing through the N5?"


Exactly, only the Highdef componet hookup(component only) will deliver 480p. The s-video cable can only output 480i.


" I am trying to understand how it all works, and I am basically lost in the details at this moment..."


Don't worry you'll know it very well soon, i'm sure.


"1280x768
 

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Hi,


Secant wrote " I am willing to pay $300-$400 for a true 480p, 720p, 1080i video component to VGA converter, but so far no luck..."


Haven't you looked at the Key Digital component to rgb converter.....it's around $300. Do a search on this forum.


Brian
 

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Quote:
Originally posted by PhilipO38
"I like the looks of the XBOXVGA, yet I see nothing in terms of 480p, 720p, or 1080i listed anywhere at their site."


Read that forum for questions and answers, it indeed can handle 480p and 720p(the new version 3.2, added 720p). 1080i i believe is not supported unless it's downscaled to 720p.


And it's not like the other VGA adapters..it's quality is superb(even better then crt HDTV's since the dot pitch will be smaller), much to the quality of the Dreamcast's VGA adapter a couple yrs back.


I'm a visual quality nut when it comes to games(pc/XBox/PS2..ect) and i have been all over the net searching for an VGA XBOX adapter, and the XBOXVGA is clearly has the best quality(and it's a good deal for the money).

Of course the N6 could be better if it equals it's visual quality in 480p/720p as it also handles 1080i, as well. But there still is no concrete info on what it can handle and no reviews have been posted up yet.
I think there is some comparing of apples to oranges here.


XBOXVGA is purely a *transcoder*. It just converts YPbPr

signals to RGB signals.


N6 is a video processor/scaler/switcher w/ remote control.

N6 deinterlaces 480i, scales one input resolution to different

output resolution, transcodes YPbPr to RGB, process 16x9 to

4x3, provides NTSC tuner, processes PIP, provides OSD for

config and close captioning.


The bulk of what XBOXVGA is doing is converting the color

information from Luminance (Y) and differential (Pb Pr) to

Red Green and Blue (RGB) It is not doing any video processing

or scaling. Other than color, what you put in is essentially

what you get out. 480i YPbPr in, is 480i RGb out. 720p YPbPr

in, is 720p RGB out. 60hz in, is 60hz out. 15khz horiz sync

in, is 15khz horiz sync out.


The N6 can take all inputs, composite, svideo, component

(480i, 480p, 720p, 1080i) and process, convert, and scale

to a *single* fixed output optimized for your display device.

Let's say 1280x1024 to match the native resolution of LCD

flat-panel, or 1024x768x75hz for flicker-free display.


Let's examine how 480i is handled.


For N6, when 480i input is selected, the processor deinterlaces,

transcodes YPbPr to RGB, processes and scales to 1280x1024x60hz

output. Computer monitor doesn't even know input has changed

as it hums along all the time just needing to worry about displaying

1280x1024x60hz.


For XBOXVGA, when 480i input is selected, the adapter dutifully

transcodes YPbPr to RGB, but that is useless because 99.9% of

computer monitors cannot sync 15khz horiz sync rate on the 15-pin

VGA input. On the computer monitor you see flickering scrolling

image that is unusable. Thus XBOXVGA implements a workaround

by splitting the Luminance (Y portion of YPbPr) and providing

it as a composite output which can be connected to composite

input of monitor or regular television. Your 480p games are

displayed on your monitor, then when a 480i sequence shows

up you need to switch inputs on your monitor or switch your

point of view to the television next to the monitor. Sort of defeats

the purpose of running xbox on computer monitor if you need a

TV next to your computer monitor. Also as a consequence of

splitting just the Luminance the composite output is black&white,

not color. You can manually achieve the same result by connecting

the Y portion of YPbPr (red connector) to the composite input of

your TV.


This exact problem with 480i is the reason XBOXVGA has a thread

devoted to games that don't work with it. These games are

predominantly ones that only support 480i output, without ability

to do 480p. I guess you could play them in black&white through

the composite breakout port, but it wouldn't be nearly as fun

nor could you use a computer monitor which didn't have composite

input. Alternatively you could disconnect XBOXVGA and connect

regular AV pack, but that is equally annoying (but at least it is in

color)

http://www.xboxhacker.net/forums/ind...=ST&f=9&t=4602


Let's take another example 720p 16x9 output.


For N6 the processor transcodes YPbPr to RGB, recognizes 16x9,

scales and maps onto 1280x1024x60hz output by vertically centering

the 1280x720 image, placing 1280x152 black bars above and below

the image. All the computer monitor sees is 1280x1024x60hz input.


XBOXVGA transcodes 720p YPbPr to 720p RGB. Your computer monitor

is 4x3 or 5x4 device. The computer monitor needs to sync to 720p.

The image probably looks tall&skinny. You then need to go into

the monitor's display controls and shrink the vertical image size

until the image looks like the proper aspect ratio.


So you see these two products are actually quite different in

terms of what they are doing.


I'd like to add the caveat that I've never seen or used the

N6 so I'm basing all this on what it is supposed to be doing.

It's possible the released product does something different

than what Viewsonic has implied in the past.


I do have my xbox connected to my Dell 2000FP LCD monitor

via HD pack and key digital component->rgb transcoder. KD

transcoder is very similar in approach to XBOxVGA so I'm

using my KD experience to explain how xBOXVGA works.


Having said all that, if you are comfortable with a transcoder

solution, XBOXVGA is probably the best transcoder for the

xbox available. It is custom designed for xbox user needs

as opposed to Key Digital which is a general purpose transcoder

that happens to work with the xbox HD output pack as it would

with any other component output.


Personally I'd prefer the flexibility of the N6 approach (assuming

the PQ is decent), but it does cost more money. For that money

you are getting more functionality. Whether you need that

functionality is a different question.


If you feel something I've said is not correct, feel free to

correct me or discuss further.
 

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Quote:
Originally posted by Secant
I like the looks of the XBOXVGA, yet I see nothing in terms of 480p, 720p, or 1080i listed anywhere at their site. Just like all the other RCA to VGA Xbox "converters" on the market, all seem to avoid listing these specs and almost all seem to be 480i line-doublers. Many users complain about how fuzzy the Xbox becomes on these $50-$80 line doublers (product examples--> http://www.xbreporter.com/xbox_vga_adapter.php ). I am willing to pay $300-$400 for a true 480p, 720p, 1080i video component to VGA converter, but so far no luck...
XBOXVGA is not a line-doubler. It is a transcoder. You are getting

a true progressive picture, but there are drawbacks to the transcoder

approach (see above)


Also N6 480i deinterlacing is supposed to be more advanced than

the $40 simple line doublers. 3:2 pulldown and motion & adaptive

deinterlacing. How well these work won't be known until someone

gets the product in their hands.
 

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"I think there is some comparing of apples to oranges here."


Well yes and no, yes the N6 is a video processor and yes the XBOXVGA is a tanscoder only, so it's like comparing two different thins, however i was comparing them in relationship to Xbox picture quality/resolution needed..ect


"XBOXVGA is purely a *transcoder*. It just converts YPbPr

signals to RGB signals."


Exactly.


"N6 is a video processor/scaler/switcher w/ remote control.

N6 deinterlaces 480i, scales one input resolution to different

output resolution, transcodes YPbPr to RGB, process 16x9 to

4x3, provides NTSC tuner, processes PIP, provides OSD for

config and close captioning. "


Exactly.


"The bulk of what XBOXVGA is doing is converting the color

information from Luminance (Y) and differential (Pb Pr) to

Red Green and Blue (RGB) It is not doing any video processing

or scaling. Other than color, what you put in is essentially

what you get out. 480i YPbPr in, is 480i RGb out. 720p YPbPr

in, is 720p RGB out. 60hz in, is 60hz out. 15khz horiz sync

in, is 15khz horiz sync out."


That is a superb discribtion of what the XBOXVGA does and how it does it.


"The N6 can take all inputs, composite, svideo, component

(480i, 480p, 720p, 1080i) and process, convert, and scale

to a *single* fixed output optimized for your display device.

Let's say 1280x1024 to match the native resolution of LCD

flat-panel, or 1024x768x75hz for flicker-free display."


Exactly.

There is no denying that the N6 can do alot more, in terms of adding features and especially scaling the image to a fixed ouput that is eithier the native resoltion of your LCD or simply a resolution you prefer.

Another thing is converting the refresh rate to 75HZ where the XBOXVGA is stuck at 60hz in all resolutions.


"Let's examine how 480i is handled.

For N6, when 480i input is selected, the processor deinterlaces,

transcodes YPbPr to RGB, processes and scales to 1280x1024x60hz

output. Computer monitor doesn't even know input has changed

as it hums along all the time just needing to worry about displaying

1280x1024x60hz."


Do you know exactly how 480i is deinterlaced?

If so please explain this furthur, because this topic has always confused me.


Is the video processor (say the N6 or even N5) grabing that 480i(2 alternating fields of 240 lines) and combines them into one 480p and then scales it to a higher resolution if needed, or is it grabing one set of 240 lines and line doubling it, and then scales it to a higher resolution?


I'm hoping it's grabing the two fields and combining them as opposing to one field and line doubling it.


Thanks for any info on this.


"For XBOXVGA, when 480i input is selected, the adapter dutifully

transcodes YPbPr to RGB, but that is useless because 99.9% of

computer monitors cannot sync 15khz horiz sync rate on the 15-pin

VGA input. On the computer monitor you see flickering scrolling

image that is unusable. Thus XBOXVGA implements a workaround

by splitting the Luminance (Y portion of YPbPr) and providing

it as a composite output which can be connected to composite

input of monitor or regular television. Your 480p games are

displayed on your monitor, then when a 480i sequence shows

up you need to switch inputs on your monitor or switch your

point of view to the television next to the monitor. Sort of defeats

the purpose of running xbox on computer monitor if you need a

TV next to your computer monitor. Also as a consequence of

splitting just the Luminance the composite output is black&white,

not color. You can manually achieve the same result by connecting

the Y portion of YPbPr (red connector) to the composite input of

your TV."


That was a superb describtion.

Yes, it is true the XBOXVGA does not even line double games with only a 480i output, and only in the latest version can it handle(liine double?) the Live's 480i dashboard(
 

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Quote:
Originally posted by PhilipO38
Do you know exactly how 480i is deinterlaced?

If so please explain this furthur, because this topic has always confused me.


Is the video processor (say the N6 or even N5) grabing that 480i(2 alternating fields of 240 lines) and combines them into one 480p and then scales it to a higher resolution if needed, or is it grabing one set of 240 lines and line doubling it, and then scales it to a higher resolution?


...


Thanks for the superb desscribtion.

Are you sure the N6 outputs 720p into the 1280*1024 resolution or does it output to 1280*768 and simply black out the other 48 lines?

Does it makes sence to scale the image to 1280*1024 to keep the aspect ratio intact?


...


I'm guessing the XBOXVGA displays that 720p(1280*720) image into it's 1280*768 resolution and blacks out or cuts off the last 48 lines, and the result is like you said, the image is not uniform and need adjusting by shrinking the verticle size.


...


I would hope the N6 is all it is said to be, accepting 480i/480p/720..even 1080i? and then it is (for me) worth it, simply because it will have full compatibility with all XBox games(480i and 480p/720p) as well as the added ability to convert and scale into any resolution and into the higher 75HZ refresh rates.


...


I just hope the N6 does handle all inputs..or at least 480i/480p and 720p, as on their website they don't list any specific input sources.


If it does handle those sources, even for $350 or so i'm buying it.

But it must handle all those input sources for that price, or else it's basically an N5 with added component video.
I can't say exactly what N6 is doing, but usually when they mention

motion adaptive deinterlacing, they are talking about something

more advanced than simple line-doubling. The interlaced field only

has line data for every other line. Some algorithm (of which there

are many) is applied to figure out what the missing line should be

based on the lines and/or pixels around it and possibly previous

fields.


To get an idea about algorithms see the dscaler faq:
http://www.dscaler.org/Help/FAQ.htm

Look for Bob, Weave, and my other cousins.


Also look at 100fps site for visual examples:
http://www.100fps.com/


...


N6 can output to whatever resolution necessary. If you chose

1280x768 as your output resolution with 720p input, it will most

likely add 1280x24 black bars at top and bottom. If you choose

1280x1024 as output resolution it will most likely add 1280x152

black bars at top and bottom. If you choose 800x600 it will apply

some algorithm to downscale the image while preserving aspect

ratio for displaying on 4x3 display device.


...


XBOXVGA doesn't really output a resolution per se. It transcodes

YPbPr to RGB and leaves the horiz and vert sync intact. Whatever

is specified for 720p is what it'll passthrough. Your monitor will

try to match the sync frequencies to the closest one in it's memory

of resolutions/frequencies. It might not have one predefined to

match the frequencies of 720p which is why many times you need

to break out the OSD and adjust the image to center and resize.

I don't think it is cutting off the last 48 lines either.


...


I'm basing lots of assumptions about N6 on Viewsonic press releases,

minimal specs, the manual for VPW505 plasma TV which is supposed

to include Nextvision technology, and common sense.

http://www.viewsonic.com/pdf/VPW505_English.pdf


If the vpw505 handles something in a certain way, there's a good

chance N6 will do the same.


vpw505 can take 480i, 480p, 720p, and 1080i input on each of

it's component inputs so there's a good chance N6 does too.


This method of assumption is of course prone to error, but it is

the best I can do without access to detailed specs and/or an

unit to evaluate.
 

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Discussion Starter · #13 ·
Wow guys, thanks for the great info. I had to print it all out for mental absorbtion..:D


I now must sit and wait for user feedback on the N6 and XBOXVGA as I must answer the following [at least question 1)] to make an informed purchase:


N6:

1) Will it handle 720p and 1080i?

2) What type of scaler metholodgy does it use for 480i?

3) Would the N6 and Sony HS10 PJ work in harmony (possible future purchase)?

4) Will the price break below $300? ($357 at Page Computer already)


XBOXVGA:

1) Will v3.2 fix the 480i dashboard and 480i output games and cut-scenes(such as Hitman 2)?

2) Will the v3.2 allow DVD playback at all on a virgin XBOX?


Either product will be a great purchase is question 1) is answered "yes". I will most likely purchase the one that solves question 1), and if both do, then the N6 seems like a great deal in the low $300 range.


Secant


P.S. brian-I did look at the Key Digital transcoder/adapter, but at $200, the N6 price is close at hand and I would be picking up a NTSC tuner and other nice features. The think I do really like about the Key Digital is it supports 480i/480p/720p/1080i resolutions.
 

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Discussion Starter · #14 ·
Quote:
Originally posted by sfhub


I'm basing lots of assumptions about N6 on Viewsonic press releases,

minimal specs, the manual for VPW505 plasma TV which is supposed

to include Nextvision technology, and common sense.

http://www.viewsonic.com/pdf/VPW505_English.pdf


If the vpw505 handles something in a certain way, there's a good

chance N6 will do the same.


vpw505 can take 480i, 480p, 720p, and 1080i input on each of

it's component inputs so there's a good chance N6 does too.


This method of assumption is of course prone to error, but it is

the best I can do without access to detailed specs and/or an

unit to evaluate.
Good assumption sfhub. After talking to tech support, it seems that the VPW505 has the N6 technology built into it, so you are correct on your evaluation.


I also obtained some more detailed N6 Features and Benefits (listed are the ones I found interesting):


4. Component input includes: 480p, 720p and 1080i

5. Also Featuring RGB Pass-Through: Bridging between Host PC and Display

6. 3D Comb filter on built-in video decoder

7. Digital Noise Reduction for Chroma and Luma on built-in video decoder

8. Advanced Adaptive Static Detect De-interlacing


10. Supports Panorama view (16:9)

11. Alpha Blending: adjustable transparent OSD


15. Picture enlargement with Zoom


Secant
 

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Quote:
Originally posted by Secant
Either product will be a great purchase is question 1) is answered "yes". I will most likely purchase the one that solves question 1), and if both do, then the N6 seems like a great deal in the low $300 range.
Great deal, cough, except it's 1.5-2 times cost of xbox system to correct

a problem that could likely be addressed in xbox firmware with a couple

of bytes. Sigh, the things we go through to get a better xbox picture... :)
 

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Discussion Starter · #16 ·
You got that right, yet it was easy spending $1000 on a computer monitor once my vision started to get blurry from the eye strain from using a cheap monitor (funny enough it isn't blurry now)...so perhaps I can justify the N6 for my pending medical emergency due to the recently released video gamer's "crack"--->Xbox live. ;)
 

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"N6:

1) Will it handle 720p and 1080i?"


From what i have read and the techs at viewsonic, i'd say it's almost a def. yes. But it's still wait and see from web/user reviews.


2) What type of scaler metholodgy does it use for 480i?


Great question.


3) Would the N6 and Sony HS10 PJ work in harmony (possible future purchase)?


These should work great together.


4) Will the price break below $300? ($357 at Page Computer already)


Eventually. The N5 is being sold under $130 or lower at some websites, so i'd guess the N6 would be eventually(3-6 months) be sold as low as $275 or under $250.


"XBOXVGA:

1) Will v3.2 fix the 480i dashboard and 480i output games and cut-scenes(such as Hitman 2)?"


No, that is a fact. Ken Gasper(maker of the adapters) has said already he could do so but it would push the price above $100, but to sell many units he thinks selling at more then $70 would not be a wise move.

He thinks if he keeps the price around 1/3 the cost of the XBox it's the sweet spot for many sales. I agree with this argument, but i also would like to see him offer another version at the higher $100 price which includes the 480i dashboard.

(btw: v3.2 will be the first version that has a composite output in B&W so you can hook up to a tv and see the dashboard or Live's stats, while also being connected to you're monitor.)


"2) Will the v3.2 allow DVD playback at all on a virgin XBOX?"


All XBox units can playback DVD's but in 480i. I'm guessing you meant 480p?

If so, the only way to do so is via a mod chip and a hack. And while those are very easy to add/implement, you'll risk 1)voiding the wanantee 2)Being banned from Live: Microsoft is already detecting modchips via it's online, Live. And once detected it's an automatic ban from Live, for life.


It only takes a mod chip and a simple hack to get 480p DVD playback on the Xbox, but it's something i personally don't like risking it for.(and i don't believe in opening up any console)


Now, i really like the XBOXVGA adapter however i need full compatibility in everything i will buy in the future..be a a HDTV/LCD monitor/or video processor. And i'll take a small loss in picture quality for full compatibility, any day. If the N6 claims are true(transcoder and all source inputs) then it's what i'll buy even at it's high price of $350 or so.

(However i may also get the XBoxVGA as well, simply because for that price it's easily worth a look)


Philip O.
 

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"Great deal, cough, except it's 1.5-2 times cost of xbox system to correct

a problem that could likely be addressed in xbox firmware with a couple

of bytes. Sigh, the things we go through to get a better xbox picture..."


Very true, with a modchip and an easy hack you can get 480p DVD playback and a 480p dashboard.


And i agree $300 is alot to pay for great output on a monitor, however to get full compatibility(480i/480p/720p/1080i) via a HDTV, you're looking at $1500 for a crt(32" Sony is the cheapest) and $1000 for a LCD(17" Sony LCD PED).


So you're looking at 5-7 times the amount you payed for the XBox for the best compatible HDTV's.


$300 is alot easier to swallow then paying out $1500 for a HDTV.

I'm also buying the N6(if it does what it promises) because i have no PS2 adapter(and no NGC adapter if i buy a NGC in 03') as well as my DC VGA adapter bit the dust, so i have no choice here.

If it was just for the XBox, i'd only buy the XBoxVGA for only $70 and leave my tv nearby for Live's dashboard, but the N6 will also be for the Ps2/DC and possibly NGC as well.


Of course in 99' with the Dreamscast all you needed was to add a $15 VGA adapter, and you were set.


Even to this day, the DC was the best designed console in terms of options. Net play, VGA output built in, kyb and mouse..ect


Philip O.
 

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On the theme of there is never a dumb question...


Can someone please explain what RGB pass-through means?


I own a Panasonic AE100 and I am currently using the AA transcoder with it. I am quite interested in the N6 as I want to enjoy DSS and VHS on my FP. The N6 will scale to an output close to the AE100 and it will also line double.


I was wondering if I purchased a N6 would I no longer need the AA, or would I still use the AA but have in connected to the RGB "pass through"?


I was originally considering the iScan V2, but would need to purchase a switch (2 RGA in, 1 RGA out) so I could connect the AA AND the N6 to my FP. Also, the iScan output does not match my FP so the AE100 would end up scaling any way.


Cheers.
 
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