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Wii Remote Sensitivity

35535 Views 12 Replies 9 Participants Last post by  cantseetheclock1
My Wii-mote seems to be really sensitive and shaky. Are others having a similar experience? Is there a way to turn down the sensitivty?
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Are you talking about the pointing function of it? How far are you from the sensor bar? Anything over ~8 feet causes the hand to move sporadically around sometimes (for me). The sensor bar just doesn't put out enough light for far distances. Try moving closer and trying it.


I unplugged the sensor bar and turned on the recessed lighting in my entertainment center. The pointing functionality was rock-solid. I sit about 13 feet from the TV/sensor bar. If there was a global vertical adjustment for the on-screen cursor, I would just use those lights all the time.
You actually need to increase the sensitivity if this is happening. I've got mine set to max (5) and I sit 11 feet away. Works just fine. You also might want to turn off any halogen or other hot light sources in the room. The remote can be confused by other IR sources.
I have my sensitivity up to 5 as well. Didn't help me, even if I'm playing in a totally dark room. Maybe my extra 2 feet makes a difference. IGN.com even reports problems at over 10 feet.
Maybe Nyko's sensor bar will be a solution when it's available: Sensor Bar
Hope this isn't because I'm using a DLP. I'm sitting 7-8 feet from my TV.


Can you adjust the sensitivity in the Wii menu?

Quote:
Originally Posted by Todd Scott /forum/post/0


Maybe Nyko's sensor bar will be a solution when it's available: Sensor Bar

now that looks sweet!!! i'll be picking one of those up for sure.

Quote:
Originally Posted by GI JELLO /forum/post/0


Hope this isn't because I'm using a DLP. I'm sitting 7-8 feet from my TV.


Can you adjust the sensitivity in the Wii menu?

It has nothing to do with using a DLP. There's a menu somewhere to adjust the sensitivity -- just look around.


Edit: I should also point out that even if the remote is sensitive in the Wii menus, it may still work fine in games. I find that the pointer seems to be less jumpy when playing Zelda than it is in the main Wii menus. For me, it seems most jumpy when using the on-screen keyboard to type messages, and when designing a Mii. And I'm 12-14 feet away.


-Dan
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Quote:
Originally Posted by dagware /forum/post/0


It has nothing to do with using a DLP. There's a menu somewhere to adjust the sensitivity -- just look around.


Edit: I should also point out that even if the remote is sensitive in the Wii menus, it may still work fine in games. I find that the pointer seems to be less jumpy when playing Zelda than it is in the main Wii menus. For me, it seems most jumpy when using the on-screen keyboard to type messages, and when designing a Mii. And I'm 12-14 feet away.


-Dan

It's the same for me. Mainly jumpy in the Wii menus and typing which is frustrating. Games seem to work fine.
I noticed that my pointer was extremely jumpy when I first got the system. I then noticed that the surface on which my tv was sitting, on which the sensor bar was also sitting, was reflective. I surmized that the signal was not only going in a straight line from the remote to the sensor bar, but also reflecting off the reflective surface. The sensor bar was basically receiving the signal twice - one directly and one off the reflective surface.


When I play, I just place a piece of paper of some other non-reflective flat object in front of the sensor bar and my problem is solved. No more jumpy pointer.


Nuff_Said
I am generally unhappy with the remote sensitivity and screen placement on a projector - I find myself gaming to the bar, not the screen...


Mine is below a 120" screen, playing from 8-12 feet away usually.


Once you quit doing the full baseball swing and just flick your wrist...the controller seems more like a gimmick then it did the first day I had it and was going all Barry Bonds with it.


It does work, but im aiming at the sensor bar's relative position, and not the top of the screen in Zelda when targeting something.


It works, but its more for little TVs imho.
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Thats a good point you guys brought up. The remote is calibrated for a smaller TV. I wonder if Nintendo can update the system with a calibration screen? Like point to 0,0, x,0, y,0 and x,y and setup a size more suited for larger screens?


I does look like the remote sends the Wii all the coordinates so the remote has to calculate this.
Zelda has a built-in function to adjust to the screen size and preferred distance... Try that (at least for Zelda)...
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