I've noticed that there are a lot of things that you're "supposed" to be able to do in Wii Sports that I cant figure out. I found information about Sports to be sporatic. So I wanted to make a post with all the tips and tricks in one location. Please post you're tricks and I will update the master post.
Tennis Tips and Tricks:
To put spin on the ball, flick your wrist up and out as you contact it.
Flick counterclockwise for a top spin, clockwise for a backspin
If you hit the tennis ball at the peak of the serve, it will go much faster
Hitting the ball early as it comes at you will send it inward
Hitting the ball later will make it go straight, later makes it go outside
Baseball:
When pitching, press the 1 (or maybe 2) button to throw sidearm
?Swinging with a upward angle may help hit it higher, down may hit grounders?
Bowling:
To put a spin on the ball, rotate the Wiimote as you release the ball.
If you release the ball late, it will not spin as much
The slower you bowl, the more it will spin
If you move all the way to one side then turn away from your pins you can bowl in the neighbors lane.
Also in the 91 pin throw, you'll notice that the blue bumpers line up with the red lights at the back of the lane. When your turn starts turn your bowler 2 clicks to the outside of your hook (righties turn two clicks right, lefties to clicks left) and then slide your bowler all the way to that side until you can't go anymore. You should be aiming into the barrier. Do a fairly typical release, although if you have a strong hook try to reduce it. Release the ball at the absolute end of the throwing arc so it flies in the air.
If done properly your ball will land on top of the rail, and your hook should keep it from sliding off the outside, if it makes it all the way to the end without falling off and hits the red light, and "bomb" goes off that knocks down all 91 pins in a heart-shape, netting you 182 pins with the x2 bonus
Golf:
To be filled
Boxing:
Keep it smooth, watch your Mii so you're not trying to throw punches when you're already half way through a punch, and duck and weave as required
A Critical Dodge is when you dodge an opponent's punch at the last second. Upon a successful Critical Dodge, the screen will slow down into a matrix style sequence and you have the abilty to counter attack the opponent for "massive damage." The heavier a punch your opponent throws, the easier if becomes to Critical Dodge it. It's not likely that you'll be able to Crit Dodge a jab, even if your timing is great. The computer just won't let it happen
Also see Post #24 below for a very detailed explanation of boxing
Tennis Tips and Tricks:
To put spin on the ball, flick your wrist up and out as you contact it.
Flick counterclockwise for a top spin, clockwise for a backspin
If you hit the tennis ball at the peak of the serve, it will go much faster
Hitting the ball early as it comes at you will send it inward
Hitting the ball later will make it go straight, later makes it go outside
Baseball:
When pitching, press the 1 (or maybe 2) button to throw sidearm
?Swinging with a upward angle may help hit it higher, down may hit grounders?
Bowling:
To put a spin on the ball, rotate the Wiimote as you release the ball.
If you release the ball late, it will not spin as much
The slower you bowl, the more it will spin
If you move all the way to one side then turn away from your pins you can bowl in the neighbors lane.
Also in the 91 pin throw, you'll notice that the blue bumpers line up with the red lights at the back of the lane. When your turn starts turn your bowler 2 clicks to the outside of your hook (righties turn two clicks right, lefties to clicks left) and then slide your bowler all the way to that side until you can't go anymore. You should be aiming into the barrier. Do a fairly typical release, although if you have a strong hook try to reduce it. Release the ball at the absolute end of the throwing arc so it flies in the air.
If done properly your ball will land on top of the rail, and your hook should keep it from sliding off the outside, if it makes it all the way to the end without falling off and hits the red light, and "bomb" goes off that knocks down all 91 pins in a heart-shape, netting you 182 pins with the x2 bonus
Golf:
To be filled
Boxing:
Keep it smooth, watch your Mii so you're not trying to throw punches when you're already half way through a punch, and duck and weave as required
A Critical Dodge is when you dodge an opponent's punch at the last second. Upon a successful Critical Dodge, the screen will slow down into a matrix style sequence and you have the abilty to counter attack the opponent for "massive damage." The heavier a punch your opponent throws, the easier if becomes to Critical Dodge it. It's not likely that you'll be able to Crit Dodge a jab, even if your timing is great. The computer just won't let it happen
Also see Post #24 below for a very detailed explanation of boxing