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ZOMG! Amazing discovery for HD1000u owners that like old school video games!

1337 Views 3 Replies 3 Participants Last post by  Anthony1
Check this out, I was looking through the HD1000u owners manual, and I got to one of the very last pages of the mag. On page 38, it has "Specifications continued" and it talks about Specifications of RGB signals in each computer mode on the projector. I noticed that in Signal mode TV60, 480i (525i) it shows the horizontal frequency of 15.73 kHz. I know from my days as a video game nut, that alot of old school video game systems can output a 15 kHz analog RGB signal. Normally, that is the best video signal you can possibly get with an old video game machine. Light years beyond RF, way beyond composite, way beyond S-Video and even slightly better than component.


Now, I remembered that I had this old RGB box, that I used to use with old video game systems like the Super Nintendo. I had two output plugs on it. One of them was for a Commodore 1084 type rgb monitor, the other was for a NEC Multisync monitor that could also do analog RGB. It just so happens that the NEC Multisync output uses the same type of connector as a VGA plug, so I thought, why not try this with a old Super Nintendo, and see if I can actually get the HD1000u to work in analog RGB with my Super Nintendo. Well, sure enough it worked! AMAZING! Seeing a pure 15kHz analog RGB signal coming out of my Super Nintendo on a 9 foot wide screen was just amazing!!!



Check out the pic:







Only weird thing, is that it's not in signal mode TV60, it's in signal mode PC98. Can the signal mode be changed, or is it automatic? I wonder why it's in signal mode PC93, cause it says the horizontal frequency of PC98 is 24.82, and the 15kHz analog RGB signal shouldn't be working at that frequency, but whatever, all I know is it looks fantastic!
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Thanks. I'm buying the projector now. No need for PS3.
Interesting find man... So the pixels are like, what, 3" wide each?
Honestly, that's cool though - the more we can do with these things the better!
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Quote:
Originally Posted by Mark_Likes_Games /forum/post/0


Interesting find man... So the pixels are like, what, 3" wide each?
Honestly, that's cool though - the more we can do with these things the better!



Yeah, but guess what, about 90 percent of the Playstation 2 lineup is not progressive scan. These games will look best in native rgb. Yep, even better than component. I used to play Killzone and San Andreas on a RGB monitor with my PS2, and it looked dramaticaly better than seeing those games on my HDTV in component. Tons and tons of PS2 games aren't 480p, and they would look best if you got a RGB cable for the PS2 and were able to convert the cable to a DB15 cable and use it with this projector in that method. I no longer have a PS2, or I would take some pics of that and show you. I do have a PS1, and I'll take some pics of that later.


I do have a word of caution about this before anybody get's too excited. So far, I've tried 4 old video game systems in native RGB with this projector and two looked crappy, and two looked outstanding. The Super Nintendo and Playstation 1 both looked outstanding, but the Atari Jaguar and TurboGrafx-16 looked crappy for some reason. With the Jaguar and TG-16, the actual image looked great, but had these weird lines in the background. Not sure exactly what the issue was with that, but they didn't look good because of those weird lines. Super Nintendo and Playstation looked absolutely awesome though. Crystal clear. It's possible that this RGB box that I'm using is doing something to the RGB signals of the TG-16 and Jaguar and it's affecting it in some way, although I've used that rgb box with regular RGB monitors, and both the Jaguar and TG-16 look outstanding with it. Hmm. Anywho, the Super Nintendo and Playstation look amazing.
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